SOTAVerified

Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 7180 of 514 papers

TitleStatusHype
Advancing Super-Resolution in Neural Radiance Fields via Variational Diffusion StrategiesCode0
Large Body Language Models0
Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set0
Fast and Accurate Neural Rendering Using Semi-Gradients0
Improving 3D Finger Traits Recognition via Generalizable Neural Rendering0
MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Rendering0
DEL: Discrete Element Learner for Learning 3D Particle Dynamics with Neural Rendering0
SPA: 3D Spatial-Awareness Enables Effective Embodied RepresentationCode1
UW-SDF: Exploiting Hybrid Geometric Priors for Neural SDF Reconstruction from Underwater Multi-view Monocular Images0
CUBE360: Learning Cubic Field Representation for Monocular 360 Depth Estimation for Virtual Reality0
Show:102550
← PrevPage 8 of 52Next →

No leaderboard results yet.