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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 61–70 of 514 papers

TitleStatusHype
Ditto: Motion-Space Diffusion for Controllable Realtime Talking Head SynthesisCode11
SpotLight: Shadow-Guided Object Relighting via DiffusionCode1
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous DrivingCode3
VisionPAD: A Vision-Centric Pre-training Paradigm for Autonomous Driving—0
Analyzing and Improving the Skin Tone Consistency and Bias in Implicit 3D Relightable Face Generators—0
Toward Robust and Accurate Adversarial Camouflage Generation against Vehicle Detectors—0
Generalized Pose Space Embeddings for Training In-the-Wild using Anaylis-by-Synthesis—0
Towards More Accurate Fake Detection on Images Generated from Advanced Generative and Neural Rendering Models—0
Intensity Field Decomposition for Tissue-Guided Neural Tomography—0
Neural rendering enables dynamic tomography—0
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