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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 201250 of 514 papers

TitleStatusHype
Appearance Editing with Free-viewpoint Neural RenderingCode0
NeRF Director: Revisiting View Selection in Neural Volume RenderingCode0
Fine-Grained Multi-View Hand Reconstruction Using Inverse RenderingCode0
Mind the Gap! A Study on the Transferability of Virtual vs Physical-world Testing of Autonomous Driving SystemsCode0
Mixture of Volumetric Primitives for Efficient Neural RenderingCode0
FastNeRF: High-Fidelity Neural Rendering at 200FPSCode0
OPONeRF: One-Point-One NeRF for Robust Neural RenderingCode0
FastMESH: Fast Surface Reconstruction by Hexagonal Mesh-based Neural Rendering0
Fast and Accurate Neural Rendering Using Semi-Gradients0
Memories are One-to-Many Mapping Alleviators in Talking Face Generation0
FaceFolds: Meshed Radiance Manifolds for Efficient Volumetric Rendering of Dynamic Faces0
Anisotropic Neural Representation Learning for High-Quality Neural Rendering0
MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond0
F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting0
ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Events0
Local Implicit Ray Function for Generalizable Radiance Field Representation0
RefinedFields: Radiance Fields Refinement for Unconstrained Scenes0
Neural Rendering of Humans in Novel View and Pose from Monocular Video0
Adaptive Multi-NeRF: Exploit Efficient Parallelism in Adaptive Multiple Scale Neural Radiance Field Rendering0
EVA: Expressive Virtual Avatars from Multi-view Videos0
CityCraft: A Real Crafter for 3D City Generation0
LensDFF: Language-enhanced Sparse Feature Distillation for Efficient Few-Shot Dexterous Manipulation0
Learning Robust Generalizable Radiance Field with Visibility and Feature Augmented Point Representation0
Envisioning a Next Generation Extended Reality Conferencing System with Efficient Photorealistic Human Rendering0
CeRF: Convolutional Neural Radiance Fields for New View Synthesis with Derivatives of Ray Modeling0
Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering0
Enhancing Neural Rendering Methods with Image Augmentations0
Learn how to Prune Pixels for Multi-view Neural Image-based Synthesis0
Large Body Language Models0
EndoSparse: Real-Time Sparse View Synthesis of Endoscopic Scenes using Gaussian Splatting0
CBARF: Cascaded Bundle-Adjusting Neural Radiance Fields from Imperfect Camera Poses0
Learning Transferable Features for Implicit Neural Representations0
Active Neural 3D Reconstruction with Colorized Surface Voxel-based View Selection0
JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian Splatting0
Inverse Neural Rendering for Explainable Multi-Object Tracking0
Intrinsic PAPR for Point-level 3D Scene Albedo and Shading Editing0
CARFF: Conditional Auto-encoded Radiance Field for 3D Scene Forecasting0
Intrinsic Autoencoders for Joint Neural Rendering and Intrinsic Image Decomposition0
Intraoperative Registration by Cross-Modal Inverse Neural Rendering0
Efficient 3D Implicit Head Avatar with Mesh-anchored Hash Table Blendshapes0
CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models0
LookinGood^π: Real-time Person-independent Neural Re-rendering for High-quality Human Performance Capture0
Intensity Field Decomposition for Tissue-Guided Neural Tomography0
Dynamic Neural Garments0
InfiniCity: Infinite-Scale City Synthesis0
MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editing0
INeAT: Iterative Neural Adaptive Tomography0
Dubbing for Everyone: Data-Efficient Visual Dubbing using Neural Rendering Priors0
MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Rendering0
Improving 3D Finger Traits Recognition via Generalizable Neural Rendering0
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