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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 4150 of 514 papers

TitleStatusHype
GSplatLoc: Grounding Keypoint Descriptors into 3D Gaussian Splatting for Improved Visual LocalizationCode2
Collaborative Neural Rendering using Anime Character SheetsCode2
BAD-NeRF: Bundle Adjusted Deblur Neural Radiance FieldsCode2
Memorize What Matters: Emergent Scene Decomposition from MultitraverseCode2
DEGAS: Detailed Expressions on Full-Body Gaussian AvatarsCode2
ADOP: Approximate Differentiable One-Pixel Point RenderingCode2
GIRAFFE: Representing Scenes as Compositional Generative Neural Feature FieldsCode2
COLMAP-Free 3D Gaussian SplattingCode2
BokehMe: When Neural Rendering Meets Classical RenderingCode2
Generalizable Human Gaussians for Sparse View SynthesisCode2
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