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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 4150 of 514 papers

TitleStatusHype
Real-time Neural Rendering of LiDAR Point Clouds0
OMG: Opacity Matters in Material Modeling with Gaussian Splatting0
Few-Shot Multi-Human Neural Rendering Using Geometry Constraints0
JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian Splatting0
DNRSelect: Active Best View Selection for Deferred Neural Rendering0
Poxel: Voxel Reconstruction for 3D Printing0
MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting0
GenAssets: Generating in-the-wild 3D Assets in Latent Space0
SGSST: Scaling Gaussian Splatting Style Transfer0
DreamDrive: Generative 4D Scene Modeling from Street View Images0
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