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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 451460 of 514 papers

TitleStatusHype
Large Body Language Models0
Learn how to Prune Pixels for Multi-view Neural Image-based Synthesis0
Learning Compositional Radiance Fields of Dynamic Human Heads0
Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering0
Learning Robust Generalizable Radiance Field with Visibility and Feature Augmented Point Representation0
Learning Transferable Features for Implicit Neural Representations0
LensDFF: Language-enhanced Sparse Feature Distillation for Efficient Few-Shot Dexterous Manipulation0
Local Implicit Ray Function for Generalizable Radiance Field Representation0
LookinGood^π: Real-time Person-independent Neural Re-rendering for High-quality Human Performance Capture0
MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond0
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