SOTAVerified

Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 431440 of 514 papers

TitleStatusHype
MultimodalStudio: A Heterogeneous Sensor Dataset and Framework for Neural Rendering across Multiple Imaging Modalities0
Multiscale Representation for Real-Time Anti-Aliasing Neural Rendering0
Multi-view reconstruction of bullet time effect based on improved NSFF model0
MVS-GS: High-Quality 3D Gaussian Splatting Mapping via Online Multi-View Stereo0
SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior0
SGSST: Scaling Gaussian Splatting Style Transfer0
Sharpening Your Density Fields: Spiking Neuron Aided Fast Geometry Learning0
SNeS: Learning Probably Symmetric Neural Surfaces from Incomplete Data0
Spacetime Surface Regularization for Neural Dynamic Scene Reconstruction0
SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstruction0
Show:102550
← PrevPage 44 of 52Next →

No leaderboard results yet.