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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 151200 of 514 papers

TitleStatusHype
LABELMAKER: Automatic Semantic Label Generation from RGB-D TrajectoriesCode1
CVTHead: One-shot Controllable Head Avatar with Vertex-feature TransformerCode1
Data Augmentation for Object Detection via Differentiable Neural RenderingCode1
Neural Emotion Director: Speech-preserving semantic control of facial expressions in "in-the-wild" videosCode1
Learning Adaptive Sampling and Reconstruction for Volume VisualizationCode1
Neural Rays for Occlusion-aware Image-based RenderingCode1
FeatureNeRF: Learning Generalizable NeRFs by Distilling Foundation ModelsCode1
IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray TracingCode1
Hybrid Neural Rendering for Large-Scale Scenes with Motion BlurCode1
Geometry-Aware Neural RenderingCode1
Improving neural implicit surfaces geometry with patch warpingCode1
One is All: Bridging the Gap Between Neural Radiance Fields Architectures with Progressive Volume DistillationCode1
IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View SynthesisCode1
LiveNVS: Neural View Synthesis on Live RGB-D StreamsCode1
NeRFLiX: High-Quality Neural View Synthesis by Learning a Degradation-Driven Inter-viewpoint MiXerCode1
Geometry-Aware Attenuation Learning for Sparse-View CBCT ReconstructionCode1
SymFormer: End-to-end symbolic regression using transformer-based architectureCode1
FastMESH: Fast Surface Reconstruction by Hexagonal Mesh-based Neural Rendering0
Fast and Accurate Neural Rendering Using Semi-Gradients0
FaceFolds: Meshed Radiance Manifolds for Efficient Volumetric Rendering of Dynamic Faces0
Anisotropic Neural Representation Learning for High-Quality Neural Rendering0
F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting0
ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Events0
RefinedFields: Radiance Fields Refinement for Unconstrained Scenes0
Neural Rendering of Humans in Novel View and Pose from Monocular Video0
Adaptive Multi-NeRF: Exploit Efficient Parallelism in Adaptive Multiple Scale Neural Radiance Field Rendering0
EVA: Expressive Virtual Avatars from Multi-view Videos0
CityCraft: A Real Crafter for 3D City Generation0
Envisioning a Next Generation Extended Reality Conferencing System with Efficient Photorealistic Human Rendering0
CeRF: Convolutional Neural Radiance Fields for New View Synthesis with Derivatives of Ray Modeling0
Enhancing Neural Rendering Methods with Image Augmentations0
CBARF: Cascaded Bundle-Adjusting Neural Radiance Fields from Imperfect Camera Poses0
EndoSparse: Real-Time Sparse View Synthesis of Endoscopic Scenes using Gaussian Splatting0
Active Neural 3D Reconstruction with Colorized Surface Voxel-based View Selection0
3D GAN Inversion with Facial Symmetry Prior0
UlRe-NeRF: 3D Ultrasound Imaging through Neural Rendering with Ultrasound Reflection Direction Parameterization0
CARFF: Conditional Auto-encoded Radiance Field for 3D Scene Forecasting0
CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models0
Efficient 3D Implicit Head Avatar with Mesh-anchored Hash Table Blendshapes0
A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose0
Dynamic Neural Garments0
Dubbing for Everyone: Data-Efficient Visual Dubbing using Neural Rendering Priors0
DRSM: efficient neural 4d decomposition for dynamic reconstruction in stationary monocular cameras0
Drone-NeRF: Efficient NeRF Based 3D Scene Reconstruction for Large-Scale Drone Survey0
BundleRecon: Ray Bundle-Based 3D Neural Reconstruction0
A Comparison of Tiny-nerf versus Spatial Representations for 3d Reconstruction0
DreamDrive: Generative 4D Scene Modeling from Street View Images0
Bootstrap-GS: Self-Supervised Augmentation for High-Fidelity Gaussian Splatting0
DRaCoN -- Differentiable Rasterization Conditioned Neural Radiance Fields for Articulated Avatars0
HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces0
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