SOTAVerified

Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 381390 of 514 papers

TitleStatusHype
ScatterNeRF: Seeing Through Fog with Physically-Based Inverse Neural Rendering0
Local Implicit Ray Function for Generalizable Radiance Field Representation0
Pointersect: Neural Rendering with Cloud-Ray Intersection0
NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering0
Multiscale Representation for Real-Time Anti-Aliasing Neural Rendering0
CAT-NeRF: Constancy-Aware Tx^2Former for Dynamic Body ModelingCode0
One-Shot High-Fidelity Talking-Head Synthesis with Deformable Neural Radiance Field0
Light Sampling Field and BRDF Representation for Physically-based Neural RenderingCode0
Neural Residual Radiance Fields for Streamably Free-Viewpoint Videos0
Multi-view reconstruction of bullet time effect based on improved NSFF model0
Show:102550
← PrevPage 39 of 52Next →

No leaderboard results yet.