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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 341350 of 514 papers

TitleStatusHype
StegaNeRF: Embedding Invisible Information within Neural Radiance Fields0
SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstruction0
3D GAN Inversion with Facial Symmetry Prior0
Compressing Volumetric Radiance Fields to 1 MBCode2
One is All: Bridging the Gap Between Neural Radiance Fields Architectures with Progressive Volume DistillationCode1
FastHuman: Reconstructing High-Quality Clothed Human in Minutes0
NeuralUDF: Learning Unsigned Distance Fields for Multi-view Reconstruction of Surfaces with Arbitrary Topologies0
Unsupervised Continual Semantic Adaptation through Neural RenderingCode1
ScanNeRF: a Scalable Benchmark for Neural Radiance Fields0
BAD-NeRF: Bundle Adjusted Deblur Neural Radiance FieldsCode2
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