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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 311320 of 514 papers

TitleStatusHype
CUBE360: Learning Cubic Field Representation for Monocular 360 Depth Estimation for Virtual Reality0
Cut-and-Paste Object Insertion by Enabling Deep Image Prior for Reshading0
Deep Billboards towards Lossless Real2Sim in Virtual Reality0
Deep Direct Volume Rendering: Learning Visual Feature Mappings From Exemplary Images0
DeformStream: Deformation-based Adaptive Volumetric Video Streaming0
DEL: Discrete Element Learner for Learning 3D Particle Dynamics with Neural Rendering0
DeProCams: Simultaneous Relighting, Compensation and Shape Reconstruction for Projector-Camera Systems0
DFA-NeRF: Personalized Talking Head Generation via Disentangled Face Attributes Neural Rendering0
DGNR: Density-Guided Neural Point Rendering of Large Driving Scenes0
DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scene0
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