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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 101150 of 514 papers

TitleStatusHype
Neural Scene Graphs for Dynamic ScenesCode1
NeuralPassthrough: Learned Real-Time View Synthesis for VRCode1
AI-generated characters for supporting personalized learning and well-beingCode1
Neural Rays for Occlusion-aware Image-based RenderingCode1
Neural Emotion Director: Speech-preserving semantic control of facial expressions in "in-the-wild" videosCode1
RAUCA: A Novel Physical Adversarial Attack on Vehicle Detectors via Robust and Accurate Camouflage GenerationCode1
Dynamic Scene Understanding through Object-Centric Voxelization and Neural RenderingCode1
A Neural Rendering Framework for Free-Viewpoint RelightingCode1
Neural Mesh-Based GraphicsCode1
Neural Ray-Tracing: Learning Surfaces and Reflectance for Relighting and View SynthesisCode1
DynaVol: Unsupervised Learning for Dynamic Scenes through Object-Centric VoxelizationCode1
NeuFace: Realistic 3D Neural Face Rendering from Multi-view ImagesCode1
ResFields: Residual Neural Fields for Spatiotemporal SignalsCode1
ENVIDR: Implicit Differentiable Renderer with Neural Environment LightingCode1
Deformable Model-Driven Neural Rendering for High-Fidelity 3D Reconstruction of Human Heads Under Low-View SettingsCode1
AutoInt: Automatic Integration for Fast Neural Volume RenderingCode1
Equivariant Neural RenderingCode1
SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local ElementsCode1
City-on-Web: Real-time Neural Rendering of Large-scale Scenes on the WebCode1
SGSST: Scaling Gaussian Splatting StyleTransferCode1
NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the WildCode1
ClimateNeRF: Extreme Weather Synthesis in Neural Radiance FieldCode1
NeAT: Learning Neural Implicit Surfaces with Arbitrary Topologies from Multi-view ImagesCode1
NeAT: Neural Adaptive TomographyCode1
Data Augmentation for Object Detection via Differentiable Neural RenderingCode1
CVTHead: One-shot Controllable Head Avatar with Vertex-feature TransformerCode1
3DGEER: Exact and Efficient Volumetric Rendering with 3D GaussiansCode1
NEnv: Neural Environment Maps for Global IlluminationCode1
MorpheuS: Neural Dynamic 360° Surface Reconstruction from Monocular RGB-D VideoCode1
ArtNeRF: A Stylized Neural Field for 3D-Aware Cartoonized Face SynthesisCode1
GAURA: Generalizable Approach for Unified Restoration and Rendering of Arbitrary ViewsCode1
Looking Through the Glass: Neural Surface Reconstruction Against High Specular ReflectionsCode1
Advances in Neural RenderingCode1
LiveNVS: Neural View Synthesis on Live RGB-D StreamsCode1
Masked Wavelet Representation for Compact Neural Radiance FieldsCode1
NeRFLiX: High-Quality Neural View Synthesis by Learning a Degradation-Driven Inter-viewpoint MiXerCode1
IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View SynthesisCode1
IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray TracingCode1
LABELMAKER: Automatic Semantic Label Generation from RGB-D TrajectoriesCode1
Improving neural implicit surfaces geometry with patch warpingCode1
Learning Adaptive Sampling and Reconstruction for Volume VisualizationCode1
FoV-NeRF: Foveated Neural Radiance Fields for Virtual RealityCode1
CONFIG: Controllable Neural Face Image GenerationCode1
Implicit Anatomical Rendering for Medical Image Segmentation with Stochastic ExpertsCode1
Crowdsampling the Plenoptic FunctionCode1
Hybrid Neural Rendering for Large-Scale Scenes with Motion BlurCode1
IBRNet: Learning Multi-View Image-Based RenderingCode1
Learning a Room with the Occ-SDF Hybrid: Signed Distance Function Mingled with Occupancy Aids Scene RepresentationCode1
HeadNeRF: A Real-time NeRF-based Parametric Head ModelCode1
FeatureNeRF: Learning Generalizable NeRFs by Distilling Foundation ModelsCode1
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