SOTAVerified

Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 101–150 of 514 papers

TitleStatusHype
Dynamic Scene Understanding through Object-Centric Voxelization and Neural RenderingCode1
SALVE: A 3D Reconstruction Benchmark of Wounds from Consumer-grade Videos—0
Garment Animation NeRF with Color EditingCode0
Registering Neural 4D Gaussians for Endoscopic Surgery—0
DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scene—0
Modeling and Driving Human Body Soundfields through Acoustic Primitives—0
Generalizable Human Gaussians for Sparse View SynthesisCode2
GAURA: Generalizable Approach for Unified Restoration and Rendering of Arbitrary ViewsCode1
Protecting NeRFs' Copyright via Plug-And-Play Watermarking Base Model—0
Fine-Grained Multi-View Hand Reconstruction Using Inverse RenderingCode0
PICA: Physics-Integrated Clothed Avatar—0
VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned PriorsCode2
MomentsNeRF: Leveraging Orthogonal Moments for Few-Shot Neural Rendering—0
GaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splatting—0
EndoSparse: Real-Time Sparse View Synthesis of Endoscopic Scenes using Gaussian Splatting—0
Intrinsic PAPR for Point-level 3D Scene Albedo and Shading Editing—0
D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video—0
NeRF Director: Revisiting View Selection in Neural Volume RenderingCode0
Spatial Annealing for Efficient Few-shot Neural RenderingCode0
RefGaussian: Disentangling Reflections from 3D Gaussian Splatting for Realistic Rendering—0
CityCraft: A Real Crafter for 3D City Generation—0
GSGAN: Adversarial Learning for Hierarchical Generation of 3D Gaussian SplatsCode2
3D-HGS: 3D Half-Gaussian Splatting—0
GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction—0
Gated Fields: Learning Scene Reconstruction from Gated Videos—0
HFGS: 4D Gaussian Splatting with Emphasis on Spatial and Temporal High-Frequency Components for Endoscopic Scene ReconstructionCode0
Learning Shared RGB-D Fields: Unified Self-supervised Pre-training for Label-efficient LiDAR-Camera 3D PerceptionCode1
DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam VideosCode2
F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting—0
RCDN: Towards Robust Camera-Insensitivity Collaborative Perception via Dynamic Feature-based 3D Neural Modeling—0
Part123: Part-aware 3D Reconstruction from a Single-view Image—0
Memorize What Matters: Emergent Scene Decomposition from MultitraverseCode2
Gaussian Time Machine: A Real-Time Rendering Methodology for Time-Variant Appearances—0
NPLMV-PS: Neural Point-Light Multi-View Photometric Stereo—0
I3DGS: Improve 3D Gaussian Splatting from Multiple Dimensions—0
Active Neural 3D Reconstruction with Colorized Surface Voxel-based View Selection—0
TK-Planes: Tiered K-Planes with High Dimensional Feature Vectors for Dynamic UAV-based Scenes—0
SAGS: Structure-Aware 3D Gaussian Splatting—0
MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editing—0
Bootstrap-GS: Self-Supervised Augmentation for High-Fidelity Gaussian Splatting—0
FaceFolds: Meshed Radiance Manifolds for Efficient Volumetric Rendering of Dynamic Faces—0
NeRF-DetS: Enhanced Adaptive Spatial-wise Sampling and View-wise Fusion Strategies for NeRF-based Indoor Multi-view 3D Object Detection—0
HashPoint: Accelerated Point Searching and Sampling for Neural Rendering—0
PGAHum: Prior-Guided Geometry and Appearance Learning for High-Fidelity Animatable Human Reconstruction—0
ArtNeRF: A Stylized Neural Field for 3D-Aware Cartoonized Face SynthesisCode1
High-fidelity Endoscopic Image Synthesis by Utilizing Depth-guided Neural Surfaces—0
Inverse Neural Rendering for Explainable Multi-Object Tracking—0
RainyScape: Unsupervised Rainy Scene Reconstruction using Decoupled Neural Rendering—0
Portrait3D: Text-Guided High-Quality 3D Portrait Generation Using Pyramid Representation and GANs PriorCode2
3D Gaussian Splatting as Markov Chain Monte Carlo—0
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