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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 5175 of 514 papers

TitleStatusHype
MVS-GS: High-Quality 3D Gaussian Splatting Mapping via Online Multi-View Stereo0
WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian SplattingCode2
3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement0
CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models0
Sharpening Your Density Fields: Spiking Neuron Aided Fast Geometry Learning0
PBR-NeRF: Inverse Rendering with Physics-Based Neural FieldsCode1
One-shot Human Motion Transfer via Occlusion-Robust Flow Prediction and Neural Texturing0
SGSST: Scaling Gaussian Splatting StyleTransferCode1
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering0
Planar Gaussian Splatting0
Ditto: Motion-Space Diffusion for Controllable Realtime Talking Head SynthesisCode11
SpotLight: Shadow-Guided Object Relighting via DiffusionCode1
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous DrivingCode3
VisionPAD: A Vision-Centric Pre-training Paradigm for Autonomous Driving0
Analyzing and Improving the Skin Tone Consistency and Bias in Implicit 3D Relightable Face Generators0
Toward Robust and Accurate Adversarial Camouflage Generation against Vehicle Detectors0
Generalized Pose Space Embeddings for Training In-the-Wild using Anaylis-by-Synthesis0
Towards More Accurate Fake Detection on Images Generated from Advanced Generative and Neural Rendering Models0
Intensity Field Decomposition for Tissue-Guided Neural Tomography0
Neural rendering enables dynamic tomography0
Advancing Super-Resolution in Neural Radiance Fields via Variational Diffusion StrategiesCode0
Large Body Language Models0
Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set0
Fast and Accurate Neural Rendering Using Semi-Gradients0
Improving 3D Finger Traits Recognition via Generalizable Neural Rendering0
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