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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 281290 of 514 papers

TitleStatusHype
NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview ImagesCode2
REC-MV: REconstructing 3D Dynamic Cloth from Monocular VideosCode2
BundleRecon: Ray Bundle-Based 3D Neural Reconstruction0
Learn how to Prune Pixels for Multi-view Neural Image-based Synthesis0
ScatterNeRF: Seeing Through Fog with Physically-Based Inverse Neural Rendering0
DynaVol: Unsupervised Learning for Dynamic Scenes through Object-Centric VoxelizationCode1
Local Implicit Ray Function for Generalizable Radiance Field Representation0
Hybrid Neural Rendering for Large-Scale Scenes with Motion BlurCode1
Pointersect: Neural Rendering with Cloud-Ray Intersection0
NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering0
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