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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 271280 of 514 papers

TitleStatusHype
3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement0
3D GAN Inversion with Facial Symmetry Prior0
3D Gaussian Splatting as Markov Chain Monte Carlo0
3D-HGS: 3D Half-Gaussian Splatting0
A Comparison of Tiny-nerf versus Spatial Representations for 3d Reconstruction0
Active Neural 3D Reconstruction with Colorized Surface Voxel-based View Selection0
Adaptive Multi-NeRF: Exploit Efficient Parallelism in Adaptive Multiple Scale Neural Radiance Field Rendering0
Ada-TTA: Towards Adaptive High-Quality Text-to-Talking Avatar Synthesis0
AgentAvatar: Disentangling Planning, Driving and Rendering for Photorealistic Avatar Agents0
AIM 2024 Sparse Neural Rendering Challenge: Methods and Results0
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