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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 241250 of 514 papers

TitleStatusHype
ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Events0
LookinGood^π: Real-time Person-independent Neural Re-rendering for High-quality Human Performance Capture0
Multiscale Representation for Real-Time Anti-Aliasing Neural Rendering0
NARRATE: A Normal Assisted Free-View Portrait Stylizer0
HourglassNeRF: Casting an Hourglass as a Bundle of Rays for Few-shot Neural Rendering0
MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editing0
HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes0
HiNeuS: High-fidelity Neural Surface Mitigating Low-texture and Reflective Ambiguity0
MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Rendering0
High-Fidelity Human Avatars From a Single RGB Camera0
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