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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 211220 of 514 papers

TitleStatusHype
HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces0
PointNeRF++: A multi-scale, point-based Neural Radiance Field0
Re-Nerfing: Improving Novel View Synthesis through Novel View Synthesis0
ColonNeRF: High-Fidelity Neural Reconstruction of Long Colonoscopy0
RefinedFields: Radiance Fields Refinement for Unconstrained Scenes0
MorpheuS: Neural Dynamic 360° Surface Reconstruction from Monocular RGB-D VideoCode1
Scaffold-GS: Structured 3D Gaussians for View-Adaptive RenderingCode3
Anisotropic Neural Representation Learning for High-Quality Neural Rendering0
GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective SurfacesCode0
HUGS: Human Gaussian SplatsCode2
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