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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 201210 of 514 papers

TitleStatusHype
Light Sampling Field and BRDF Representation for Physically-based Neural RenderingCode0
Layered Neural Rendering for Retiming People in VideoCode0
Fine-Grained Multi-View Hand Reconstruction Using Inverse RenderingCode0
Inter3D: A Benchmark and Strong Baseline for Human-Interactive 3D Object ReconstructionCode0
FastNeRF: High-Fidelity Neural Rendering at 200FPSCode0
FastMESH: Fast Surface Reconstruction by Hexagonal Mesh-based Neural Rendering0
Fast and Accurate Neural Rendering Using Semi-Gradients0
FaceFolds: Meshed Radiance Manifolds for Efficient Volumetric Rendering of Dynamic Faces0
Anisotropic Neural Representation Learning for High-Quality Neural Rendering0
F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting0
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