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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 201210 of 514 papers

TitleStatusHype
Hyper-VolTran: Fast and Generalizable One-Shot Image to 3D Object Structure via HyperNetworks0
PNeRFLoc: Visual Localization with Point-based Neural Radiance Fields0
TIFace: Improving Facial Reconstruction through Tensorial Radiance Fields and Implicit SurfacesCode1
OccNeRF: Advancing 3D Occupancy Prediction in LiDAR-Free EnvironmentsCode2
Global Latent Neural Rendering0
ProNeRF: Learning Efficient Projection-Aware Ray Sampling for Fine-Grained Implicit Neural Radiance Fields0
COLMAP-Free 3D Gaussian SplattingCode2
R2Human: Real-Time 3D Human Appearance Rendering from a Single Image0
IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray TracingCode1
Towards Knowledge-driven Autonomous DrivingCode2
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