SOTAVerified

Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 451475 of 514 papers

TitleStatusHype
Large Body Language Models0
Learn how to Prune Pixels for Multi-view Neural Image-based Synthesis0
Learning Compositional Radiance Fields of Dynamic Human Heads0
Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering0
Learning Robust Generalizable Radiance Field with Visibility and Feature Augmented Point Representation0
Learning Transferable Features for Implicit Neural Representations0
LensDFF: Language-enhanced Sparse Feature Distillation for Efficient Few-Shot Dexterous Manipulation0
Local Implicit Ray Function for Generalizable Radiance Field Representation0
LookinGood^π: Real-time Person-independent Neural Re-rendering for High-quality Human Performance Capture0
MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond0
MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editing0
Memories are One-to-Many Mapping Alleviators in Talking Face Generation0
MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Rendering0
MIMO-NeRF: Fast Neural Rendering with Multi-input Multi-output Neural Radiance Fields0
Mirror-NeRF: Learning Neural Radiance Fields for Mirrors with Whitted-Style Ray Tracing0
Mixture of Volumetric Primitives for Efficient Neural Rendering0
MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting0
Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Rendering0
Modeling and Driving Human Body Soundfields through Acoustic Primitives0
MomentsNeRF: Leveraging Orthogonal Moments for Few-Shot Neural Rendering0
MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstruction0
MorpheuS: Neural Dynamic 360deg Surface Reconstruction from Monocular RGB-D Video0
MultimodalStudio: A Heterogeneous Sensor Dataset and Framework for Neural Rendering across Multiple Imaging Modalities0
Multiscale Representation for Real-Time Anti-Aliasing Neural Rendering0
Multi-view reconstruction of bullet time effect based on improved NSFF model0
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