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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 161170 of 514 papers

TitleStatusHype
Towards 3D Vision with Low-Cost Single-Photon Cameras0
Animal Avatars: Reconstructing Animatable 3D Animals from Casual VideosCode2
GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction0
Are NeRFs ready for autonomous driving? Towards closing the real-to-simulation gap0
FLex: Joint Pose and Dynamic Radiance Fields Optimization for Stereo Endoscopic Videos0
LN3Diff: Scalable Latent Neural Fields Diffusion for Speedy 3D GenerationCode3
BAD-Gaussians: Bundle Adjusted Deblur Gaussian SplattingCode3
RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRF0
DPPE: Dense Pose Estimation in a Plenoxels Environment using Gradient Approximation0
HourglassNeRF: Casting an Hourglass as a Bundle of Rays for Few-shot Neural Rendering0
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