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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 111120 of 514 papers

TitleStatusHype
PICA: Physics-Integrated Clothed Avatar0
VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned PriorsCode2
MomentsNeRF: Leveraging Orthogonal Moments for Few-Shot Neural Rendering0
EndoSparse: Real-Time Sparse View Synthesis of Endoscopic Scenes using Gaussian Splatting0
GaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splatting0
Intrinsic PAPR for Point-level 3D Scene Albedo and Shading Editing0
D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video0
NeRF Director: Revisiting View Selection in Neural Volume RenderingCode0
Spatial Annealing for Efficient Few-shot Neural RenderingCode0
RefGaussian: Disentangling Reflections from 3D Gaussian Splatting for Realistic Rendering0
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