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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 251275 of 514 papers

TitleStatusHype
Rendering Humans from Object-Occluded Monocular Videos0
Re-Nerfing: Improving Novel View Synthesis through Novel View Synthesis0
RigNeRF: Fully Controllable Neural 3D Portraits0
Robust Camera Pose Refinement for Multi-Resolution Hash Encoding0
Robust Pose Transfer with Dynamic Details using Neural Video Rendering0
RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRF0
RPNR: Robust-Perception Neural Reshading0
SAGS: Structure-Aware 3D Gaussian Splatting0
SALVE: A 3D Reconstruction Benchmark of Wounds from Consumer-grade Videos0
Scaling Neural Face Synthesis to High FPS and Low Latency by Neural Caching0
ScanNeRF: a Scalable Benchmark for Neural Radiance Fields0
ScatterNeRF: Seeing Through Fog with Physically-Based Inverse Neural Rendering0
SE(3) Equivariant Convolution and Transformer in Ray Space0
SE(3) Equivariant Convolution and Transformer in Ray Space0
Equivariant Light Field Convolution and Transformer0
Neural Groundplans: Persistent Neural Scene Representations from a Single Image0
SEGA: Drivable 3D Gaussian Head Avatar from a Single Image0
Self-Supervised 3D Human Pose Estimation in Static Video Via Neural Rendering0
Semantic-Human: Neural Rendering of Humans from Monocular Video with Human Parsing0
Sequential View Synthesis with Transformer0
SGCNeRF: Few-Shot Neural Rendering via Sparse Geometric Consistency Guidance0
SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior0
SGSST: Scaling Gaussian Splatting Style Transfer0
Sharpening Your Density Fields: Spiking Neuron Aided Fast Geometry Learning0
SNeS: Learning Probably Symmetric Neural Surfaces from Incomplete Data0
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