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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 150 of 514 papers

TitleStatusHype
Ditto: Motion-Space Diffusion for Controllable Realtime Talking Head SynthesisCode11
Instant Neural Graphics Primitives with a Multiresolution Hash EncodingCode6
GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian SplattingCode5
RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global IlluminationCode4
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D GaussiansCode4
GPAvatar: Generalizable and Precise Head Avatar from Image(s)Code4
Neuralangelo: High-Fidelity Neural Surface ReconstructionCode4
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous DrivingCode3
3D Facial Expressions through Analysis-by-Neural-SynthesisCode3
LN3Diff: Scalable Latent Neural Fields Diffusion for Speedy 3D GenerationCode3
BAD-Gaussians: Bundle Adjusted Deblur Gaussian SplattingCode3
3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint VideosCode3
OASim: an Open and Adaptive Simulator based on Neural Rendering for Autonomous DrivingCode3
On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection StrategyCode3
Scaffold-GS: Structured 3D Gaussians for View-Adaptive RenderingCode3
Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene ReconstructionCode3
Point-NeRF: Point-based Neural Radiance FieldsCode3
NeROIC: Neural Rendering of Objects from Online Image CollectionsCode3
NeRF: Representing Scenes as Neural Radiance Fields for View SynthesisCode3
Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian SplattingCode2
3D Student Splatting and ScoopingCode2
WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian SplattingCode2
GSplatLoc: Grounding Keypoint Descriptors into 3D Gaussian Splatting for Improved Visual LocalizationCode2
Drone-assisted Road Gaussian Splatting with Cross-view UncertaintyCode2
DEGAS: Detailed Expressions on Full-Body Gaussian AvatarsCode2
Generalizable Human Gaussians for Sparse View SynthesisCode2
VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned PriorsCode2
GSGAN: Adversarial Learning for Hierarchical Generation of 3D Gaussian SplatsCode2
Memorize What Matters: Emergent Scene Decomposition from MultitraverseCode2
DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam VideosCode2
Portrait3D: Text-Guided High-Quality 3D Portrait Generation Using Pyramid Representation and GANs PriorCode2
Animal Avatars: Reconstructing Animatable 3D Animals from Casual VideosCode2
OccNeRF: Advancing 3D Occupancy Prediction in LiDAR-Free EnvironmentsCode2
COLMAP-Free 3D Gaussian SplattingCode2
Towards Knowledge-driven Autonomous DrivingCode2
HUGS: Human Gaussian SplatsCode2
Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D CamerasCode2
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPSCode2
NeuRAD: Neural Rendering for Autonomous DrivingCode2
PonderV2: Pave the Way for 3D Foundation Model with A Universal Pre-training ParadigmCode2
StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street ViewsCode2
NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview ImagesCode2
REC-MV: REconstructing 3D Dynamic Cloth from Monocular VideosCode2
SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and ModelingCode2
NeRF-Supervised Deep StereoCode2
FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency RegularizationCode2
Multi-View Mesh Reconstruction with Neural Deferred ShadingCode2
Compressing Volumetric Radiance Fields to 1 MBCode2
BAD-NeRF: Bundle Adjusted Deblur Neural Radiance FieldsCode2
ShAPO: Implicit Representations for Multi-Object Shape, Appearance, and Pose OptimizationCode2
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