| CompGS: Smaller and Faster Gaussian Splatting with Vector Quantization | Nov 30, 2023 | 3DGSNeRF | CodeCode Available | 2 |
| Anisotropic Neural Representation Learning for High-Quality Neural Rendering | Nov 30, 2023 | NeRFNeural Rendering | —Unverified | 0 |
| CosAvatar: Consistent and Animatable Portrait Video Tuning with Text Prompt | Nov 30, 2023 | NeRF | —Unverified | 0 |
| GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces | Nov 29, 2023 | NeRFNeural Rendering | CodeCode Available | 0 |
| AvatarStudio: High-fidelity and Animatable 3D Avatar Creation from Text | Nov 29, 2023 | NeRF | —Unverified | 0 |
| SyncTalk: The Devil is in the Synchronization for Talking Head Synthesis | Nov 29, 2023 | NeRFTalking Face Generation | CodeCode Available | 3 |
| NeRFTAP: Enhancing Transferability of Adversarial Patches on Face Recognition using Neural Radiance Fields | Nov 29, 2023 | Adversarial AttackFace Recognition | —Unverified | 0 |
| Cinematic Behavior Transfer via NeRF-based Differentiable Filming | Nov 29, 2023 | NeRFPose Estimation | —Unverified | 0 |
| FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information | Nov 29, 2023 | NeRFUncertainty Quantification | CodeCode Available | 2 |
| REF^2-NeRF: Reflection and Refraction aware Neural Radiance Field | Nov 28, 2023 | 3D ReconstructionNeRF | CodeCode Available | 0 |