| Gaussian Time Machine: A Real-Time Rendering Methodology for Time-Variant Appearances | May 22, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus | May 22, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 |
| MOSS: Motion-based 3D Clothed Human Synthesis from Monocular Video | May 21, 2024 | NeRF | —Unverified | 0 |
| Leveraging Neural Radiance Fields for Pose Estimation of an Unknown Space Object during Proximity Operations | May 21, 2024 | NeRFPose Estimation | —Unverified | 0 |
| NPLMV-PS: Neural Point-Light Multi-View Photometric Stereo | May 20, 2024 | 3D ReconstructionNeRF | —Unverified | 0 |
| MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo | May 20, 2024 | NeRFNovel View Synthesis | CodeCode Available | 4 |
| Searching Realistic-Looking Adversarial Objects For Autonomous Driving Systems | May 19, 2024 | Autonomous DrivingNeRF | —Unverified | 0 |
| MotionGS : Compact Gaussian Splatting SLAM by Motion Filter | May 18, 2024 | 3DGSNeRF | CodeCode Available | 2 |
| Dynamic NeRF: A Review | May 14, 2024 | 3D ReconstructionNeRF | —Unverified | 0 |
| Point Resampling and Ray Transformation Aid to Editable NeRF Models | May 12, 2024 | NeRFObject | —Unverified | 0 |