| Tetrahedron Splatting for 3D Generation | Jun 3, 2024 | 3D Generation3DGS | CodeCode Available | 2 |
| MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting | Jun 3, 2024 | 3D ReconstructionNeRF | —Unverified | 0 |
| Self-Calibrating 4D Novel View Synthesis from Monocular Videos Using Gaussian Splatting | Jun 3, 2024 | NeRFNovel View Synthesis | CodeCode Available | 0 |
| Efficient Neural Light Fields (ENeLF) for Mobile Devices | Jun 2, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| Representing Animatable Avatar via Factorized Neural Fields | Jun 2, 2024 | NeRF | —Unverified | 0 |
| PruNeRF: Segment-Centric Dataset Pruning via 3D Spatial Consistency | Jun 2, 2024 | NeRF | —Unverified | 0 |
| Bilateral Guided Radiance Field Processing | Jun 1, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors | Jun 1, 2024 | Depth EstimationNeRF | —Unverified | 0 |
| R^2-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction | May 31, 2024 | 3DGSNeRF | CodeCode Available | 4 |
| 4Diffusion: Multi-view Video Diffusion Model for 4D Generation | May 31, 2024 | NeRFVideo Generation | —Unverified | 0 |