| PoI: Pixel of Interest for Novel View Synthesis Assisted Scene Coordinate Regression | Feb 7, 2025 | DiversityNeRF | —Unverified | 0 |
| SiLVR: Scalable Lidar-Visual Radiance Field Reconstruction with Uncertainty Quantification | Feb 4, 2025 | 3D ReconstructionNeRF | —Unverified | 0 |
| MaintaAvatar: A Maintainable Avatar Based on Neural Radiance Fields by Continual Learning | Feb 4, 2025 | Continual LearningNeRF | —Unverified | 0 |
| VoD-3DGS: View-opacity-Dependent 3D Gaussian Splatting | Jan 29, 2025 | 3DGSNeRF | —Unverified | 0 |
| LinPrim: Linear Primitives for Differentiable Volumetric Rendering | Jan 27, 2025 | NeRFNovel View Synthesis | —Unverified | 0 |
| SyncAnimation: A Real-Time End-to-End Framework for Audio-Driven Human Pose and Talking Head Animation | Jan 24, 2025 | NeRF | —Unverified | 0 |
| GS-CPR: Efficient Camera Pose Refinement via 3D Gaussian Splatting | Jan 23, 2025 | 3DGSNeRF | CodeCode Available | 2 |
| VIGS SLAM: IMU-based Large-Scale 3D Gaussian Splatting SLAM | Jan 23, 2025 | 3DGSNeRF | —Unverified | 0 |
| GS-LiDAR: Generating Realistic LiDAR Point Clouds with Panoramic Gaussian Splatting | Jan 22, 2025 | Autonomous DrivingNeRF | CodeCode Available | 2 |
| DWTNeRF: Boosting Few-shot Neural Radiance Fields via Discrete Wavelet Transform | Jan 22, 2025 | 3DGSNeRF | —Unverified | 0 |
| DNRSelect: Active Best View Selection for Deferred Neural Rendering | Jan 21, 2025 | NeRFNeural Rendering | —Unverified | 0 |
| Fast Underwater Scene Reconstruction using Multi-View Stereo and Physical Imaging | Jan 21, 2025 | Depth EstimationNeRF | —Unverified | 0 |
| Surface-SOS: Self-Supervised Object Segmentation via Neural Surface Representation | Jan 17, 2025 | NeRFObject | CodeCode Available | 0 |
| Poxel: Voxel Reconstruction for 3D Printing | Jan 16, 2025 | 3D ReconstructionNeRF | —Unverified | 0 |
| Normal-NeRF: Ambiguity-Robust Normal Estimation for Highly Reflective Scenes | Jan 16, 2025 | NeRF | CodeCode Available | 1 |
| VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes | Jan 14, 2025 | Loop Closure DetectionNeRF | —Unverified | 0 |
| Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of Gaussian Splatting and NeRF in Dynamic Scenes | Jan 13, 2025 | NeRFNovel View Synthesis | —Unverified | 0 |
| SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting | Jan 13, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| SuperNeRF-GAN: A Universal 3D-Consistent Super-Resolution Framework for Efficient and Enhanced 3D-Aware Image Synthesis | Jan 12, 2025 | 3D-Aware Image SynthesisImage Generation | —Unverified | 0 |
| ActiveGAMER: Active GAussian Mapping through Efficient Rendering | Jan 12, 2025 | 3DGSEfficient Exploration | —Unverified | 0 |
| CULTURE3D: Cultural Landmarks and Terrain Dataset for 3D Applications | Jan 12, 2025 | NeRF | CodeCode Available | 1 |
| NVS-SQA: Exploring Self-Supervised Quality Representation Learning for Neurally Synthesized Scenes without References | Jan 11, 2025 | NeRFRepresentation Learning | CodeCode Available | 1 |
| UV-Attack: Physical-World Adversarial Attacks for Person Detection via Dynamic-NeRF-based UV Mapping | Jan 10, 2025 | Human DetectionNeRF | —Unverified | 0 |
| Light Transport-aware Diffusion Posterior Sampling for Single-View Reconstruction of 3D Volumes | Jan 9, 2025 | NeRF | CodeCode Available | 1 |
| NeRFs are Mirror Detectors: Using Structural Similarity for Multi-View Mirror Scene Reconstruction with 3D Surface Primitives | Jan 7, 2025 | NeRFNovel View Synthesis | CodeCode Available | 0 |
| DehazeGS: Seeing Through Fog with 3D Gaussian Splatting | Jan 7, 2025 | 3D Scene ReconstructionComputational Efficiency | —Unverified | 0 |
| ConcealGS: Concealing Invisible Copyright Information in 3D Gaussian Splatting | Jan 7, 2025 | 3D ReconstructionKnowledge Distillation | CodeCode Available | 1 |
| AE-NeRF: Augmenting Event-Based Neural Radiance Fields for Non-ideal Conditions and Larger Scene | Jan 6, 2025 | 3D ReconstructionNeRF | —Unverified | 0 |
| FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors | Jan 1, 2025 | 3D Scene ReconstructionNeRF | —Unverified | 0 |
| Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images | Jan 1, 2025 | 3DGSNeRF | —Unverified | 0 |
| DynaMoDe-NeRF: Motion-aware Deblurring Neural Radiance Field for Dynamic Scenes | Jan 1, 2025 | DeblurringNeRF | —Unverified | 0 |
| Gaussian Splatting for Efficient Satellite Image Photogrammetry | Jan 1, 2025 | Earth ObservationNeRF | —Unverified | 0 |
| LITA-GS: Illumination-Agnostic Novel View Synthesis via Reference-Free 3D Gaussian Splatting and Physical Priors | Jan 1, 2025 | 3DGSDenoising | —Unverified | 0 |
| GO-N3RDet: Geometry Optimized NeRF-enhanced 3D Object Detector | Jan 1, 2025 | 3D Object DetectionNeRF | CodeCode Available | 1 |
| MNE-SLAM: Multi-Agent Neural SLAM for Mobile Robots | Jan 1, 2025 | NeRF | CodeCode Available | 2 |
| Joint Optimization of Neural Radiance Fields and Continuous Camera Motion from a Monocular Video | Jan 1, 2025 | 3D geometryDepth Estimation | —Unverified | 0 |
| Advancing Adversarial Robustness in GNeRFs: The IL2-NeRF Attack | Jan 1, 2025 | 3D ReconstructionAdversarial Attack | CodeCode Available | 0 |
| Generative Gaussian Splatting for Unbounded 3D City Generation | Jan 1, 2025 | 3D GenerationAttribute | —Unverified | 0 |
| Preconditioners for the Stochastic Training of Neural Fields | Jan 1, 2025 | Image ReconstructionNeRF | —Unverified | 0 |
| IM-Portrait: Learning 3D-aware Video Diffusion for Photorealistic Talking Heads from Monocular VideosC | Jan 1, 2025 | 3D ReconstructionDenoising | —Unverified | 0 |
| Bringing Objects to Life: 4D generation from 3D objects | Dec 29, 2024 | NeRF | —Unverified | 0 |
| Learning Radiance Fields from a Single Snapshot Compressive Image | Dec 27, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Generating Editable Head Avatars with 3D Gaussian GANs | Dec 26, 2024 | 3DGSNeRF | CodeCode Available | 1 |
| MVS-GS: High-Quality 3D Gaussian Splatting Mapping via Online Multi-View Stereo | Dec 26, 2024 | 3DGSDepth Estimation | —Unverified | 0 |
| Reflective Gaussian Splatting | Dec 26, 2024 | 3DGSNeRF | —Unverified | 0 |
| Humans as a Calibration Pattern: Dynamic 3D Scene Reconstruction from Unsynchronized and Uncalibrated Videos | Dec 26, 2024 | 3D Scene ReconstructionNeRF | —Unverified | 0 |
| BeSplat: Gaussian Splatting from a Single Blurry Image and Event Stream | Dec 26, 2024 | 3DGSNeRF | CodeCode Available | 1 |
| Editing Implicit and Explicit Representations of Radiance Fields: A Survey | Dec 23, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| Exploring Dynamic Novel View Synthesis Technologies for Cinematography | Dec 23, 2024 | Model SelectionNeRF | —Unverified | 0 |
| LUCES-MV: A Multi-View Dataset for Near-Field Point Light Source Photometric Stereo | Dec 21, 2024 | 3D ReconstructionCamera Calibration | —Unverified | 0 |