| MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting | Jun 3, 2024 | 3D ReconstructionNeRF | —Unverified | 0 |
| Self-Calibrating 4D Novel View Synthesis from Monocular Videos Using Gaussian Splatting | Jun 3, 2024 | NeRFNovel View Synthesis | CodeCode Available | 0 |
| Efficient Neural Light Fields (ENeLF) for Mobile Devices | Jun 2, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| PruNeRF: Segment-Centric Dataset Pruning via 3D Spatial Consistency | Jun 2, 2024 | NeRF | —Unverified | 0 |
| Representing Animatable Avatar via Factorized Neural Fields | Jun 2, 2024 | NeRF | —Unverified | 0 |
| MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors | Jun 1, 2024 | Depth EstimationNeRF | —Unverified | 0 |
| Bilateral Guided Radiance Field Processing | Jun 1, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| 4Diffusion: Multi-view Video Diffusion Model for 4D Generation | May 31, 2024 | NeRFVideo Generation | —Unverified | 0 |
| IReNe: Instant Recoloring of Neural Radiance Fields | May 30, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| HINT: Learning Complete Human Neural Representations from Limited Viewpoints | May 30, 2024 | NeRF | —Unverified | 0 |
| View-Consistent Hierarchical 3D Segmentation Using Ultrametric Feature Fields | May 30, 2024 | Image SegmentationNeRF | CodeCode Available | 0 |
| Neural Radiance Fields for Novel View Synthesis in Monocular Gastroscopy | May 29, 2024 | 3D ReconstructionNeRF | —Unverified | 0 |
| Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh | May 28, 2024 | 3DGSNeRF | —Unverified | 0 |
| HFGS: 4D Gaussian Splatting with Emphasis on Spatial and Temporal High-Frequency Components for Endoscopic Scene Reconstruction | May 28, 2024 | NeRFNeural Rendering | CodeCode Available | 0 |
| A Refined 3D Gaussian Representation for High-Quality Dynamic Scene Reconstruction | May 28, 2024 | 3D ReconstructionDenoising | —Unverified | 0 |
| F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting | May 27, 2024 | 3DGSNeRF | —Unverified | 0 |
| PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splatting | May 27, 2024 | NeRF | —Unverified | 0 |
| Sp2360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors | May 26, 2024 | 3DGSNeRF | —Unverified | 0 |
| GS-Hider: Hiding Messages into 3D Gaussian Splatting | May 24, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Neural Directional Encoding for Efficient and Accurate View-Dependent Appearance Modeling | May 23, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections | May 23, 2024 | NeRF | —Unverified | 0 |
| JointRF: End-to-End Joint Optimization for Dynamic Neural Radiance Field Representation and Compression | May 23, 2024 | Feature CompressionNeRF | —Unverified | 0 |
| Camera Relocalization in Shadow-free Neural Radiance Fields | May 23, 2024 | Camera RelocalizationNeRF | CodeCode Available | 0 |
| Gaussian Time Machine: A Real-Time Rendering Methodology for Time-Variant Appearances | May 22, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| GS-ROR^2: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction | May 22, 2024 | 3DGSInverse Rendering | —Unverified | 0 |