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NeRF

Papers

Showing 101150 of 1713 papers

TitleStatusHype
DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion ModelsCode2
LumiGauss: Relightable Gaussian Splatting in the WildCode2
DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D VisionCode2
MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile ArchitecturesCode2
NeRF-MAE: Masked AutoEncoders for Self-Supervised 3D Representation Learning for Neural Radiance FieldsCode2
NoPe-NeRF: Optimising Neural Radiance Field with No Pose PriorCode2
Learning Dynamic Facial Radiance Fields for Few-Shot Talking Head SynthesisCode2
Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized MappingCode2
DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity PreservationCode2
PC-NeRF: Parent-Child Neural Radiance Fields Using Sparse LiDAR Frames in Autonomous Driving EnvironmentsCode2
Fast Sparse View Guided NeRF Update for Object ReconfigurationsCode2
pixelNeRF: Neural Radiance Fields from One or Few ImagesCode2
Learning Dynamic Tetrahedra for High-Quality Talking Head SynthesisCode2
Compressing Volumetric Radiance Fields to 1 MBCode2
RaNeuS: Ray-adaptive Neural Surface ReconstructionCode2
Real-time 3D-aware Portrait Video RelightingCode2
Aerial Lifting: Neural Urban Semantic and Building Instance Lifting from Aerial ImageryCode2
RenderOcc: Vision-Centric 3D Occupancy Prediction with 2D Rendering SupervisionCode2
Latent-NeRF for Shape-Guided Generation of 3D Shapes and TexturesCode2
FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency RegularizationCode2
Fast Dynamic Radiance Fields with Time-Aware Neural VoxelsCode2
Is Attention All That NeRF Needs?Code2
BakedAvatar: Baking Neural Fields for Real-Time Head Avatar SynthesisCode2
Shape, Pose, and Appearance from a Single Image via Bootstrapped Radiance Field InversionCode2
LandMarkSystem Technical ReportCode2
Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and ReconstructionCode2
Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction ModelCode2
Factor Fields: A Unified Framework for Neural Fields and BeyondCode2
Instruct-NeRF2NeRF: Editing 3D Scenes with InstructionsCode2
Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D GenerationCode2
HexPlane: A Fast Representation for Dynamic ScenesCode2
GSLoc: Efficient Camera Pose Refinement via 3D Gaussian SplattingCode2
HiFA: High-fidelity Text-to-3D Generation with Advanced Diffusion GuidanceCode2
GS-CPR: Efficient Camera Pose Refinement via 3D Gaussian SplattingCode2
GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian SplatsCode2
GS-IR: 3D Gaussian Splatting for Inverse RenderingCode2
3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for 3D Object DetectionCode2
BeNeRF: Neural Radiance Fields from a Single Blurry Image and Event StreamCode2
ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance FieldsCode2
CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian FieldCode2
EVA3D: Compositional 3D Human Generation from 2D Image CollectionsCode2
BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View SynthesisCode2
GS-LiDAR: Generating Realistic LiDAR Point Clouds with Panoramic Gaussian SplattingCode2
How Far Can We Compress Instant-NGP-Based NeRF?Code2
F^2-NeRF: Fast Neural Radiance Field Training with Free Camera TrajectoriesCode2
IncEventGS: Pose-Free Gaussian Splatting from a Single Event CameraCode2
CompGS: Smaller and Faster Gaussian Splatting with Vector QuantizationCode2
GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D ReconstructionCode2
GaussianPretrain: A Simple Unified 3D Gaussian Representation for Visual Pre-training in Autonomous DrivingCode2
GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic GraspingCode2
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