| LiteGS: A High-Performance Modular Framework for Gaussian Splatting Training | Mar 3, 2025 | 3DGSGPU | CodeCode Available | 3 |
| Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives | Nov 30, 2024 | 3D Scene ReconstructionNeRF | CodeCode Available | 3 |
| SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving | Nov 25, 2024 | 3DGSAutonomous Driving | CodeCode Available | 3 |
| ZIM: Zero-Shot Image Matting for Anything | Nov 1, 2024 | Image InpaintingImage Matting | CodeCode Available | 3 |
| XRDSLAM: A Flexible and Modular Framework for Deep Learning based SLAM | Oct 31, 2024 | 3DGSBenchmarking | CodeCode Available | 3 |
| SceneCraft: Layout-Guided 3D Scene Generation | Oct 11, 2024 | 3D GenerationImage Generation | CodeCode Available | 3 |
| MVGS: Multi-view-regulated Gaussian Splatting for Novel View Synthesis | Oct 2, 2024 | 3DGSNeRF | CodeCode Available | 3 |
| WildGaussians: 3D Gaussian Splatting in the Wild | Jul 11, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 3 |
| Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis | Jun 10, 2024 | 2k3DGS | CodeCode Available | 3 |
| GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation | Jun 10, 2024 | 3D GenerationNeRF | CodeCode Available | 3 |