| Den-SOFT: Dense Space-Oriented Light Field DataseT for 6-DOF Immersive Experience | Mar 15, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh Deformation | Mar 14, 2024 | AttributeNeRF | —Unverified | 0 |
| The NeRFect Match: Exploring NeRF Features for Visual Localization | Mar 14, 2024 | NeRFregression | —Unverified | 0 |
| 3D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation | Mar 14, 2024 | NeRFScene Generation | —Unverified | 0 |
| PreSight: Enhancing Autonomous Vehicle Perception with City-Scale NeRF Priors | Mar 14, 2024 | Autonomous DrivingAutonomous Vehicles | CodeCode Available | 1 |
| RoDUS: Robust Decomposition of Static and Dynamic Elements in Urban Scenes | Mar 14, 2024 | NeRF | —Unverified | 0 |
| GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping | Mar 14, 2024 | Contrastive LearningNeRF | CodeCode Available | 2 |
| VIRUS-NeRF -- Vision, InfraRed and UltraSonic based Neural Radiance Fields | Mar 14, 2024 | NeRF | CodeCode Available | 1 |
| StyleDyRF: Zero-shot 4D Style Transfer for Dynamic Neural Radiance Fields | Mar 13, 2024 | NeRFStyle Transfer | CodeCode Available | 0 |
| Gaussian Splatting in Style | Mar 13, 2024 | NeRFStyle Transfer | —Unverified | 0 |
| NeRF-Supervised Feature Point Detection and Description | Mar 13, 2024 | Homography EstimationNeRF | CodeCode Available | 0 |
| Q-SLAM: Quadric Representations for Monocular SLAM | Mar 12, 2024 | 3D geometry3D Reconstruction | —Unverified | 0 |
| SMURF: Continuous Dynamics for Motion-Deblurring Radiance Fields | Mar 12, 2024 | DeblurringNeRF | CodeCode Available | 1 |
| SiLVR: Scalable Lidar-Visual Reconstruction with Neural Radiance Fields for Robotic Inspection | Mar 11, 2024 | NeRF | —Unverified | 0 |
| Voxel-Mesh Hybrid Representation for Real-Time View Synthesis | Mar 11, 2024 | NeRFNeural Rendering | —Unverified | 0 |
| FSViewFusion: Few-Shots View Generation of Novel Objects | Mar 11, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| Is Vanilla MLP in Neural Radiance Field Enough for Few-shot View Synthesis? | Mar 10, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| Large Generative Model Assisted 3D Semantic Communication | Mar 9, 2024 | Generative Adversarial Networkmodel | —Unverified | 0 |
| Lightning NeRF: Efficient Hybrid Scene Representation for Autonomous Driving | Mar 9, 2024 | Autonomous DrivingNeRF | CodeCode Available | 2 |
| GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting | Mar 8, 2024 | 3D Object EditingNeRF | —Unverified | 0 |
| Finding Waldo: Towards Efficient Exploration of NeRF Scene Spaces | Mar 7, 2024 | 3D ReconstructionEfficient Exploration | —Unverified | 0 |
| Closing the Visual Sim-to-Real Gap with Object-Composable NeRFs | Mar 7, 2024 | NeRF | CodeCode Available | 0 |
| Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis | Mar 7, 2024 | CT ReconstructionNeRF | CodeCode Available | 4 |
| DNAct: Diffusion Guided Multi-Task 3D Policy Learning | Mar 7, 2024 | NeRFNeural Rendering | —Unverified | 0 |
| GSNeRF: Generalizable Semantic Neural Radiance Fields with Enhanced 3D Scene Understanding | Mar 6, 2024 | NeRFScene Understanding | —Unverified | 0 |