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NeRF

Papers

Showing 676700 of 1713 papers

TitleStatusHype
IFFNeRF: Initialisation Free and Fast 6DoF pose estimation from a single image and a NeRF model0
Global-guided Focal Neural Radiance Field for Large-scale Scene Rendering0
Learning Neural Volumetric Pose Features for Camera Localization0
Depth-guided NeRF Training via Earth Mover's Distance0
ThermoNeRF: Joint RGB and Thermal Novel View Synthesis for Building Facades using Multimodal Neural Radiance FieldsCode2
BAD-Gaussians: Bundle Adjusted Deblur Gaussian SplattingCode3
Exploring Multi-modal Neural Scene Representations With Applications on Thermal Imaging0
RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRF0
DVN-SLAM: Dynamic Visual Neural SLAM Based on Local-Global Encoding0
GNeRP: Gaussian-guided Neural Reconstruction of Reflective Objects with Noisy Polarization Priors0
Aerial Lifting: Neural Urban Semantic and Building Instance Lifting from Aerial ImageryCode2
Just Add $100 More: Augmenting NeRF-based Pseudo-LiDAR Point Cloud for Resolving Class-imbalance Problem0
UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modeling0
Creating Seamless 3D Maps Using Radiance Fields0
Recent Advances in 3D Gaussian Splatting0
Omni-Recon: Harnessing Image-based Rendering for General-Purpose Neural Radiance FieldsCode0
SpikeNeRF: Learning Neural Radiance Fields from Continuous Spike StreamCode1
Fast Sparse View Guided NeRF Update for Object ReconfigurationsCode2
MSI-NeRF: Linking Omni-Depth with View Synthesis through Multi-Sphere Image aided Generalizable Neural Radiance FieldCode1
HourglassNeRF: Casting an Hourglass as a Bundle of Rays for Few-shot Neural Rendering0
Leveraging Neural Radiance Field in Descriptor Synthesis for Keypoints Scene Coordinate RegressionCode1
Thermal-NeRF: Neural Radiance Fields from an Infrared CameraCode1
URS-NeRF: Unordered Rolling Shutter Bundle Adjustment for Neural Radiance Fields0
DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Video0
GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-time0
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