| Neural Radiance Fields for Novel View Synthesis in Monocular Gastroscopy | May 29, 2024 | 3D ReconstructionNeRF | —Unverified | 0 |
| Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh | May 28, 2024 | 3DGSNeRF | —Unverified | 0 |
| A Refined 3D Gaussian Representation for High-Quality Dynamic Scene Reconstruction | May 28, 2024 | 3D ReconstructionDenoising | —Unverified | 0 |
| HFGS: 4D Gaussian Splatting with Emphasis on Spatial and Temporal High-Frequency Components for Endoscopic Scene Reconstruction | May 28, 2024 | NeRFNeural Rendering | CodeCode Available | 0 |
| Learning Shared RGB-D Fields: Unified Self-supervised Pre-training for Label-efficient LiDAR-Camera 3D Perception | May 28, 2024 | 3D Object DetectionAutonomous Driving | CodeCode Available | 1 |
| F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting | May 27, 2024 | 3DGSNeRF | —Unverified | 0 |
| PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splatting | May 27, 2024 | NeRF | —Unverified | 0 |
| Sp2360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors | May 26, 2024 | 3DGSNeRF | —Unverified | 0 |
| GS-Hider: Hiding Messages into 3D Gaussian Splatting | May 24, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting | May 24, 2024 | NeRFNovel View Synthesis | CodeCode Available | 3 |
| JointRF: End-to-End Joint Optimization for Dynamic Neural Radiance Field Representation and Compression | May 23, 2024 | Feature CompressionNeRF | —Unverified | 0 |
| NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections | May 23, 2024 | NeRF | —Unverified | 0 |
| Camera Relocalization in Shadow-free Neural Radiance Fields | May 23, 2024 | Camera RelocalizationNeRF | CodeCode Available | 0 |
| Neural Directional Encoding for Efficient and Accurate View-Dependent Appearance Modeling | May 23, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| GS-ROR^2: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction | May 22, 2024 | 3DGSInverse Rendering | —Unverified | 0 |
| Gaussian Time Machine: A Real-Time Rendering Methodology for Time-Variant Appearances | May 22, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus | May 22, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 |
| MOSS: Motion-based 3D Clothed Human Synthesis from Monocular Video | May 21, 2024 | NeRF | —Unverified | 0 |
| Leveraging Neural Radiance Fields for Pose Estimation of an Unknown Space Object during Proximity Operations | May 21, 2024 | NeRFPose Estimation | —Unverified | 0 |
| NPLMV-PS: Neural Point-Light Multi-View Photometric Stereo | May 20, 2024 | 3D ReconstructionNeRF | —Unverified | 0 |
| MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo | May 20, 2024 | NeRFNovel View Synthesis | CodeCode Available | 4 |
| Searching Realistic-Looking Adversarial Objects For Autonomous Driving Systems | May 19, 2024 | Autonomous DrivingNeRF | —Unverified | 0 |
| MotionGS : Compact Gaussian Splatting SLAM by Motion Filter | May 18, 2024 | 3DGSNeRF | CodeCode Available | 2 |
| Dynamic NeRF: A Review | May 14, 2024 | 3D ReconstructionNeRF | —Unverified | 0 |
| Point Resampling and Ray Transformation Aid to Editable NeRF Models | May 12, 2024 | NeRFObject | —Unverified | 0 |