| Sequence Matters: Harnessing Video Models in 3D Super-Resolution | Dec 16, 2024 | Image Super-ResolutionNeRF | —Unverified | 0 |
| GS-ProCams: Gaussian Splatting-based Projector-Camera Systems | Dec 16, 2024 | GPUNeRF | —Unverified | 0 |
| VRVVC: Variable-Rate NeRF-Based Volumetric Video Compression | Dec 16, 2024 | NeRFQuantization | —Unverified | 0 |
| Sharpening Your Density Fields: Spiking Neuron Aided Fast Geometry Learning | Dec 13, 2024 | NeRFNeural Rendering | —Unverified | 0 |
| NeRF-Texture: Synthesizing Neural Radiance Field Textures | Dec 13, 2024 | 3D geometryNeRF | —Unverified | 0 |
| PBR-NeRF: Inverse Rendering with Physics-Based Neural Fields | Dec 12, 2024 | 3D ReconstructionInverse Rendering | CodeCode Available | 1 |
| GN-FR:Generalizable Neural Radiance Fields for Flare Removal | Dec 11, 2024 | Flare RemovalNeRF | —Unverified | 0 |
| NeRF-NQA: No-Reference Quality Assessment for Scenes Generated by NeRF and Neural View Synthesis Methods | Dec 11, 2024 | NeRFSSIM | CodeCode Available | 0 |
| EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Rendering | Dec 10, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video | Dec 9, 2024 | 3DGS4D reconstruction | CodeCode Available | 2 |