SOTAVerified

NeRF

Papers

Showing 10011050 of 1713 papers

TitleStatusHype
TivNe-SLAM: Dynamic Mapping and Tracking via Time-Varying Neural Radiance Fields0
TK-Planes: Tiered K-Planes with High Dimensional Feature Vectors for Dynamic UAV-based Scenes0
TomoGRAF: A Robust and Generalizable Reconstruction Network for Single-View Computed Tomography0
Towards a Training Free Approach for 3D Scene Editing0
Towards Degradation-Robust Reconstruction in Generalizable NeRF0
Towards Learning Neural Representations from Shadows0
Towards Live 3D Reconstruction from Wearable Video: An Evaluation of V-SLAM, NeRF, and Videogrammetry Techniques0
Towards Real-Time Neural Volumetric Rendering on Mobile Devices: A Measurement Study0
Towards Transferable Multi-modal Perception Representation Learning for Autonomy: NeRF-Supervised Masked AutoEncoder0
Towards Visual Foundational Models of Physical Scenes0
TPA-Net: Generate A Dataset for Text to Physics-based Animation0
Tracking-Aware Deformation Field Estimation for Non-rigid 3D Reconstruction in Robotic Surgeries0
TrackNeRF: Bundle Adjusting NeRF from Sparse and Noisy Views via Feature Tracks0
Traditional Readability Formulas Compared for English0
Transforming Radiance Field with Lipschitz Network for Photorealistic 3D Scene Stylization0
TransHuman: A Transformer-based Human Representation for Generalizable Neural Human Rendering0
Transient Neural Radiance Fields for Lidar View Synthesis and 3D Reconstruction0
TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformers0
Triangle Splatting for Real-Time Radiance Field Rendering0
Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields0
TriNeRFLet: A Wavelet Based Triplane NeRF Representation0
TriPlaneNet: An Encoder for EG3D Inversion0
Tube-NeRF: Efficient Imitation Learning of Visuomotor Policies from MPC using Tube-Guided Data Augmentation and NeRFs0
TUGS: Physics-based Compact Representation of Underwater Scenes by Tensorized Gaussian0
TUM2TWIN: Introducing the Large-Scale Multimodal Urban Digital Twin Benchmark Dataset0
TutteNet: Injective 3D Deformations by Composition of 2D Mesh Deformations0
U2NeRF: Unsupervised Underwater Image Restoration and Neural Radiance Fields0
UAV-Sim: NeRF-based Synthetic Data Generation for UAV-based Perception0
UC-NeRF: Neural Radiance Field for Under-Calibrated Multi-view Cameras in Autonomous Driving0
UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scene0
UHDNeRF: Ultra-High-Definition Neural Radiance Fields0
Uncertainty-aware Active Learning of NeRF-based Object Models for Robot Manipulators using Visual and Re-orientation Actions0
Understanding Pure CLIP Guidance for Voxel Grid NeRF Models0
UNeRF: Time and Memory Conscious U-Shaped Network for Training Neural Radiance Fields0
Unifying Correspondence Pose and NeRF for Generalized Pose-Free Novel View Synthesis0
UniSDF: Unifying Neural Representations for High-Fidelity 3D Reconstruction of Complex Scenes with Reflections0
Unsupervised Multi-View Object Segmentation Using Radiance Field Propagation0
Urban Radiance Fields0
URS-NeRF: Unordered Rolling Shutter Bundle Adjustment for Neural Radiance Fields0
UVA: Towards Unified Volumetric Avatar for View Synthesis, Pose rendering, Geometry and Texture Editing0
UV-Attack: Physical-World Adversarial Attacks for Person Detection via Dynamic-NeRF-based UV Mapping0
UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modeling0
Variational Inference for Scalable 3D Object-centric Learning0
VF-NeRF: Viewshed Fields for Rigid NeRF Registration0
Video2Game: Real-time, Interactive, Realistic and Browser-Compatible Environment from a Single Video0
Video2Game: Real-time Interactive Realistic and Browser-Compatible Environment from a Single Video0
ViewNeRF: Unsupervised Viewpoint Estimation Using Category-Level Neural Radiance Fields0
VIGS SLAM: IMU-based Large-Scale 3D Gaussian Splatting SLAM0
VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes0
Virtual Pets: Animatable Animal Generation in 3D Scenes0
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