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NeRF

Papers

Showing 51100 of 1713 papers

TitleStatusHype
NeRF-Det: Learning Geometry-Aware Volumetric Representation for Multi-View 3D Object DetectionCode2
NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw ImagesCode2
MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile ArchitecturesCode2
MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view VideosCode2
DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity PreservationCode2
MNE-SLAM: Multi-Agent Neural SLAM for Mobile RobotsCode2
MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View StereoCode2
MotionGS : Compact Gaussian Splatting SLAM by Motion FilterCode2
NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo CollectionsCode2
LumiGauss: Relightable Gaussian Splatting in the WildCode2
Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular VideoCode2
Nerfbusters: Removing Ghostly Artifacts from Casually Captured NeRFsCode2
Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve AdjustmentCode2
Lightning NeRF: Efficient Hybrid Scene Representation for Autonomous DrivingCode2
MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous DrivingCode2
Learning Dynamic Tetrahedra for High-Quality Talking Head SynthesisCode2
Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D GenerationCode2
Compressing Volumetric Radiance Fields to 1 MBCode2
LandMarkSystem Technical ReportCode2
Latent-NeRF for Shape-Guided Generation of 3D Shapes and TexturesCode2
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPSCode2
MBA-SLAM: Motion Blur Aware Dense Visual SLAM with Radiance Fields RepresentationCode2
NeRF-LOAM: Neural Implicit Representation for Large-Scale Incremental LiDAR Odometry and MappingCode2
DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion ModelsCode2
IncEventGS: Pose-Free Gaussian Splatting from a Single Event CameraCode2
Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction ModelCode2
How Far Can We Compress Instant-NGP-Based NeRF?Code2
HiFA: High-fidelity Text-to-3D Generation with Advanced Diffusion GuidanceCode2
Immersive Neural Graphics PrimitivesCode2
Instruct-NeRF2NeRF: Editing 3D Scenes with InstructionsCode2
GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian SplatsCode2
GS-IR: 3D Gaussian Splatting for Inverse RenderingCode2
GenN2N: Generative NeRF2NeRF TranslationCode2
GS-LiDAR: Generating Realistic LiDAR Point Clouds with Panoramic Gaussian SplattingCode2
GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D ReconstructionCode2
GS-CPR: Efficient Camera Pose Refinement via 3D Gaussian SplattingCode2
GaussianPretrain: A Simple Unified 3D Gaussian Representation for Visual Pre-training in Autonomous DrivingCode2
HexPlane: A Fast Representation for Dynamic ScenesCode2
CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian FieldCode2
GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic GraspingCode2
Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot ImagesCode2
Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields ReconstructionCode2
4K-NeRF: High Fidelity Neural Radiance Fields at Ultra High ResolutionsCode2
CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance FieldsCode2
DM-NeRF: 3D Scene Geometry Decomposition and Manipulation from 2D ImagesCode2
CompGS: Smaller and Faster Gaussian Splatting with Vector QuantizationCode2
Gaussian Grouping: Segment and Edit Anything in 3D ScenesCode2
Generalizable Human Gaussians for Sparse View SynthesisCode2
Learning Dynamic Facial Radiance Fields for Few-Shot Talking Head SynthesisCode2
GSLoc: Efficient Camera Pose Refinement via 3D Gaussian SplattingCode2
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