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NeRF

Papers

Showing 901950 of 1713 papers

TitleStatusHype
SANeRF-HQ: Segment Anything for NeRF in High Quality0
Self-Evolving Neural Radiance FieldsCode1
Volumetric Rendering with Baked Quadrature Fields0
FSGS: Real-Time Few-shot View Synthesis using Gaussian SplattingCode2
Gaussian Grouping: Segment and Edit Anything in 3D ScenesCode2
LucidDreaming: Controllable Object-Centric 3D Generation0
PyNeRF: Pyramidal Neural Radiance FieldsCode1
SparseGS: Real-Time 360° Sparse View Synthesis using Gaussian SplattingCode0
ZeST-NeRF: Using temporal aggregation for Zero-Shot Temporal NeRFs0
Contrastive Denoising Score for Text-guided Latent Diffusion Image EditingCode1
CompGS: Smaller and Faster Gaussian Splatting with Vector QuantizationCode2
Anisotropic Neural Representation Learning for High-Quality Neural Rendering0
CosAvatar: Consistent and Animatable Portrait Video Tuning with Text Prompt0
GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective SurfacesCode0
AvatarStudio: High-fidelity and Animatable 3D Avatar Creation from Text0
SyncTalk: The Devil is in the Synchronization for Talking Head SynthesisCode3
NeRFTAP: Enhancing Transferability of Adversarial Patches on Face Recognition using Neural Radiance Fields0
Cinematic Behavior Transfer via NeRF-based Differentiable Filming0
FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher InformationCode2
REF^2-NeRF: Reflection and Refraction aware Neural Radiance FieldCode0
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPSCode2
Continuous Pose for Monocular Cameras in Neural Implicit RepresentationCode1
Rethinking Directional Integration in Neural Radiance Fields0
UC-NeRF: Neural Radiance Field for Under-Calibrated Multi-view Cameras in Autonomous Driving0
SplitNeRF: Split Sum Approximation Neural Field for Joint Geometry, Illumination, and Material EstimationCode0
DGNR: Density-Guided Neural Point Rendering of Large Driving Scenes0
SCALAR-NeRF: SCAlable LARge-scale Neural Radiance Fields for Scene Reconstruction0
The Sky's the Limit: Re-lightable Outdoor Scenes via a Sky-pixel Constrained Illumination Prior and Outside-In VisibilityCode1
InceptionHuman: Controllable Prompt-to-NeRF for Photorealistic 3D Human GenerationCode0
Animatable and Relightable Gaussians for High-fidelity Human Avatar ModelingCode3
SOAC: Spatio-Temporal Overlap-Aware Multi-Sensor Calibration using Neural Radiance Fields0
CaesarNeRF: Calibrated Semantic Representation for Few-shot Generalizable Neural RenderingCode1
GS-IR: 3D Gaussian Splatting for Inverse RenderingCode2
Obj-NeRF: Extract Object NeRFs from Multi-view Images0
Efficient Encoding of Graphics Primitives with Simplex-based Structures0
GaussianEditor: Swift and Controllable 3D Editing with Gaussian SplattingCode3
Animate124: Animating One Image to 4D Dynamic Scene0
Towards Transferable Multi-modal Perception Representation Learning for Autonomy: NeRF-Supervised Masked AutoEncoder0
Tube-NeRF: Efficient Imitation Learning of Visuomotor Policies from MPC using Tube-Guided Data Augmentation and NeRFs0
ECRF: Entropy-Constrained Neural Radiance Fields Compression with Frequency Domain Optimization0
Boosting3D: High-Fidelity Image-to-3D by Boosting 2D Diffusion Prior to 3D Prior with Progressive Learning0
Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot ImagesCode2
PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF0
Animatable 3D Gaussians for High-fidelity Synthesis of Human Motions0
3D Face Style Transfer with a Hybrid Solution of NeRF and Mesh Rasterization0
Hyb-NeRF: A Multiresolution Hybrid Encoding for Neural Radiance Fields0
Entangled View-Epipolar Information Aggregation for Generalizable Neural Radiance FieldsCode1
GP-NeRF: Generalized Perception NeRF for Context-Aware 3D Scene Understanding0
GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise0
Structure-Aware Sparse-View X-ray 3D ReconstructionCode5
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