SOTAVerified

NeRF

Papers

Showing 901950 of 1713 papers

TitleStatusHype
LLaNA: Large Language and NeRF Assistant0
Matching Query Image Against Selected NeRF Feature for Efficient and Scalable Localization0
NLDF: Neural Light Dynamic Fields for Efficient 3D Talking Head Generation0
TutteNet: Injective 3D Deformations by Composition of 2D Mesh Deformations0
GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors0
Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections0
OrientDream: Streamlining Text-to-3D Generation with Explicit Orientation Control0
NeRF Director: Revisiting View Selection in Neural Volume RenderingCode0
AV-GS: Learning Material and Geometry Aware Priors for Novel View Acoustic Synthesis0
Neural NeRF Compression0
Preserving Identity with Variational Score for General-purpose 3D Editing0
Rethinking Score Distillation as a Bridge Between Image Distributions0
Spatial Annealing for Efficient Few-shot Neural RenderingCode0
Generative Lifting of Multiview to 3D from Unknown Pose: Wrapping NeRF inside Diffusion0
Neural Visibility Field for Uncertainty-Driven Active Mapping0
Active Scout: Multi-Target Tracking Using Neural Radiance Fields in Dense Urban EnvironmentsCode0
C3DAG: Controlled 3D Animal Generation using 3D pose guidance0
IllumiNeRF: 3D Relighting Without Inverse Rendering0
PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction0
ExtraNeRF: Visibility-Aware View Extrapolation of Neural Radiance Fields with Diffusion Models0
GTR: Improving Large 3D Reconstruction Models through Geometry and Texture Refinement0
Multiplane Prior Guided Few-Shot Aerial Scene Rendering0
Multi-style Neural Radiance Field with AdaINCode0
Improving Physics-Augmented Continuum Neural Radiance Field-Based Geometry-Agnostic System Identification with Lagrangian Particle Optimization0
Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting0
MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting0
Self-Calibrating 4D Novel View Synthesis from Monocular Videos Using Gaussian SplattingCode0
Efficient Neural Light Fields (ENeLF) for Mobile Devices0
PruNeRF: Segment-Centric Dataset Pruning via 3D Spatial Consistency0
Representing Animatable Avatar via Factorized Neural Fields0
MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors0
Bilateral Guided Radiance Field Processing0
4Diffusion: Multi-view Video Diffusion Model for 4D Generation0
IReNe: Instant Recoloring of Neural Radiance Fields0
HINT: Learning Complete Human Neural Representations from Limited Viewpoints0
View-Consistent Hierarchical 3D Segmentation Using Ultrametric Feature FieldsCode0
Neural Radiance Fields for Novel View Synthesis in Monocular Gastroscopy0
Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh0
HFGS: 4D Gaussian Splatting with Emphasis on Spatial and Temporal High-Frequency Components for Endoscopic Scene ReconstructionCode0
A Refined 3D Gaussian Representation for High-Quality Dynamic Scene Reconstruction0
F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting0
PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splatting0
Sp2360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors0
GS-Hider: Hiding Messages into 3D Gaussian Splatting0
Neural Directional Encoding for Efficient and Accurate View-Dependent Appearance Modeling0
NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections0
JointRF: End-to-End Joint Optimization for Dynamic Neural Radiance Field Representation and Compression0
Camera Relocalization in Shadow-free Neural Radiance FieldsCode0
Gaussian Time Machine: A Real-Time Rendering Methodology for Time-Variant Appearances0
GS-ROR^2: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction0
Show:102550
← PrevPage 19 of 35Next →

No leaderboard results yet.