| PoI: Pixel of Interest for Novel View Synthesis Assisted Scene Coordinate Regression | Feb 7, 2025 | DiversityNeRF | —Unverified | 0 |
| SiLVR: Scalable Lidar-Visual Radiance Field Reconstruction with Uncertainty Quantification | Feb 4, 2025 | 3D ReconstructionNeRF | —Unverified | 0 |
| MaintaAvatar: A Maintainable Avatar Based on Neural Radiance Fields by Continual Learning | Feb 4, 2025 | Continual LearningNeRF | —Unverified | 0 |
| VoD-3DGS: View-opacity-Dependent 3D Gaussian Splatting | Jan 29, 2025 | 3DGSNeRF | —Unverified | 0 |
| LinPrim: Linear Primitives for Differentiable Volumetric Rendering | Jan 27, 2025 | NeRFNovel View Synthesis | —Unverified | 0 |
| SyncAnimation: A Real-Time End-to-End Framework for Audio-Driven Human Pose and Talking Head Animation | Jan 24, 2025 | NeRF | —Unverified | 0 |
| GS-CPR: Efficient Camera Pose Refinement via 3D Gaussian Splatting | Jan 23, 2025 | 3DGSNeRF | CodeCode Available | 2 |
| VIGS SLAM: IMU-based Large-Scale 3D Gaussian Splatting SLAM | Jan 23, 2025 | 3DGSNeRF | —Unverified | 0 |
| GS-LiDAR: Generating Realistic LiDAR Point Clouds with Panoramic Gaussian Splatting | Jan 22, 2025 | Autonomous DrivingNeRF | CodeCode Available | 2 |
| DWTNeRF: Boosting Few-shot Neural Radiance Fields via Discrete Wavelet Transform | Jan 22, 2025 | 3DGSNeRF | —Unverified | 0 |