| LandMarkSystem Technical Report | Mar 27, 2025 | 3DGS3D Reconstruction | CodeCode Available | 2 | 5 |
| GauHuman: Articulated Gaussian Splatting from Monocular Human Videos | Dec 5, 2023 | Generalizable Novel View SynthesisNeRF | CodeCode Available | 2 | 5 |
| BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis | Nov 13, 2024 | NeRFNovel View Synthesis | CodeCode Available | 2 | 5 |
| Aerial Lifting: Neural Urban Semantic and Building Instance Lifting from Aerial Imagery | Mar 18, 2024 | Instance SegmentationNeRF | CodeCode Available | 2 | 5 |
| FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting | Dec 1, 2023 | NeRFNovel View Synthesis | CodeCode Available | 2 | 5 |
| Gaussian Deja-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilities | Sep 23, 2024 | 3DGSNeRF | CodeCode Available | 2 | 5 |
| Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images | Nov 22, 2023 | Depth EstimationMonocular Depth Estimation | CodeCode Available | 2 | 5 |
| Neural Density-Distance Fields | Jul 29, 2022 | NeRFNovel View Synthesis | CodeCode Available | 2 | 5 |
| BeNeRF: Neural Radiance Fields from a Single Blurry Image and Event Stream | Jul 2, 2024 | NeRF | CodeCode Available | 2 | 5 |
| FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularization | Mar 13, 2023 | NeRFNeural Rendering | CodeCode Available | 2 | 5 |