| Differentiable Surface Rendering via Non-Differentiable Sampling | Aug 10, 2021 | Inverse RenderingNeRF | —Unverified | 0 |
| Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesis | Apr 2, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| Diffusion Priors for Dynamic View Synthesis from Monocular Videos | Jan 10, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models | Mar 3, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| Digging into Depth Priors for Outdoor Neural Radiance Fields | Aug 8, 2023 | NeRFNovel View Synthesis | —Unverified | 0 |
| Digitally Prototype Your Eye Tracker: Simulating Hardware Performance using 3D Synthetic Data | Mar 20, 2025 | NeRF | —Unverified | 0 |
| LidaRF: Delving into Lidar for Neural Radiance Field on Street Scenes | May 1, 2024 | Autonomous DrivingNeRF | —Unverified | 0 |
| Disentangled Generation and Aggregation for Robust Radiance Fields | Sep 24, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| DistGrid: Scalable Scene Reconstruction with Distributed Multi-resolution Hash Grid | May 7, 2024 | GPUIndoor Scene Reconstruction | —Unverified | 0 |
| Distilled Low Rank Neural Radiance Field with Quantization for Light Field Compression | Jul 30, 2022 | NeRFQuantization | —Unverified | 0 |