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NeRF

Papers

Showing 501550 of 1713 papers

TitleStatusHype
PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction0
GaussianCity: Generative Gaussian Splatting for Unbounded 3D City GenerationCode3
GTR: Improving Large 3D Reconstruction Models through Geometry and Texture Refinement0
Multiplane Prior Guided Few-Shot Aerial Scene Rendering0
Multi-style Neural Radiance Field with AdaINCode0
Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene ReconstructionCode2
Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal SamplingCode1
How Far Can We Compress Instant-NGP-Based NeRF?Code2
Improving Physics-Augmented Continuum Neural Radiance Field-Based Geometry-Agnostic System Identification with Lagrangian Particle Optimization0
Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting0
MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting0
Self-Calibrating 4D Novel View Synthesis from Monocular Videos Using Gaussian SplattingCode0
Tetrahedron Splatting for 3D GenerationCode2
Efficient Neural Light Fields (ENeLF) for Mobile Devices0
Representing Animatable Avatar via Factorized Neural Fields0
PruNeRF: Segment-Centric Dataset Pruning via 3D Spatial Consistency0
Bilateral Guided Radiance Field Processing0
MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors0
4Diffusion: Multi-view Video Diffusion Model for 4D Generation0
R^2-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic ReconstructionCode4
HINT: Learning Complete Human Neural Representations from Limited Viewpoints0
IReNe: Instant Recoloring of Neural Radiance Fields0
S^3Gaussian: Self-Supervised Street Gaussians for Autonomous DrivingCode4
View-Consistent Hierarchical 3D Segmentation Using Ultrametric Feature FieldsCode0
NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the WildCode2
Neural Radiance Fields for Novel View Synthesis in Monocular Gastroscopy0
Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh0
A Refined 3D Gaussian Representation for High-Quality Dynamic Scene Reconstruction0
HFGS: 4D Gaussian Splatting with Emphasis on Spatial and Temporal High-Frequency Components for Endoscopic Scene ReconstructionCode0
Learning Shared RGB-D Fields: Unified Self-supervised Pre-training for Label-efficient LiDAR-Camera 3D PerceptionCode1
F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting0
PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splatting0
Sp2360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors0
GS-Hider: Hiding Messages into 3D Gaussian Splatting0
HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian SplattingCode3
JointRF: End-to-End Joint Optimization for Dynamic Neural Radiance Field Representation and Compression0
NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections0
Camera Relocalization in Shadow-free Neural Radiance FieldsCode0
Neural Directional Encoding for Efficient and Accurate View-Dependent Appearance Modeling0
GS-ROR^2: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction0
Gaussian Time Machine: A Real-Time Rendering Methodology for Time-Variant Appearances0
DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian ConsensusCode3
MOSS: Motion-based 3D Clothed Human Synthesis from Monocular Video0
Leveraging Neural Radiance Fields for Pose Estimation of an Unknown Space Object during Proximity Operations0
NPLMV-PS: Neural Point-Light Multi-View Photometric Stereo0
MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View StereoCode4
Searching Realistic-Looking Adversarial Objects For Autonomous Driving Systems0
MotionGS : Compact Gaussian Splatting SLAM by Motion FilterCode2
Dynamic NeRF: A Review0
Point Resampling and Ray Transformation Aid to Editable NeRF Models0
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