| PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction | Jun 10, 2024 | 3DGSImage Reconstruction | —Unverified | 0 |
| GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation | Jun 10, 2024 | 3D GenerationNeRF | CodeCode Available | 3 |
| GTR: Improving Large 3D Reconstruction Models through Geometry and Texture Refinement | Jun 9, 2024 | 3D Generation3D Reconstruction | —Unverified | 0 |
| Multiplane Prior Guided Few-Shot Aerial Scene Rendering | Jun 7, 2024 | Image ComprehensionNeRF | —Unverified | 0 |
| Multi-style Neural Radiance Field with AdaIN | Jun 7, 2024 | NeRFNovel View Synthesis | CodeCode Available | 0 |
| Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstruction | Jun 6, 2024 | NeRF | CodeCode Available | 2 |
| Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Sampling | Jun 6, 2024 | Image SegmentationNeRF | CodeCode Available | 1 |
| How Far Can We Compress Instant-NGP-Based NeRF? | Jun 6, 2024 | NeRF | CodeCode Available | 2 |
| Improving Physics-Augmented Continuum Neural Radiance Field-Based Geometry-Agnostic System Identification with Lagrangian Particle Optimization | Jun 6, 2024 | NeRF | —Unverified | 0 |
| Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting | Jun 4, 2024 | 3DGSNeRF | —Unverified | 0 |
| MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting | Jun 3, 2024 | 3D ReconstructionNeRF | —Unverified | 0 |
| Self-Calibrating 4D Novel View Synthesis from Monocular Videos Using Gaussian Splatting | Jun 3, 2024 | NeRFNovel View Synthesis | CodeCode Available | 0 |
| Tetrahedron Splatting for 3D Generation | Jun 3, 2024 | 3D Generation3DGS | CodeCode Available | 2 |
| Efficient Neural Light Fields (ENeLF) for Mobile Devices | Jun 2, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| Representing Animatable Avatar via Factorized Neural Fields | Jun 2, 2024 | NeRF | —Unverified | 0 |
| PruNeRF: Segment-Centric Dataset Pruning via 3D Spatial Consistency | Jun 2, 2024 | NeRF | —Unverified | 0 |
| Bilateral Guided Radiance Field Processing | Jun 1, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors | Jun 1, 2024 | Depth EstimationNeRF | —Unverified | 0 |
| 4Diffusion: Multi-view Video Diffusion Model for 4D Generation | May 31, 2024 | NeRFVideo Generation | —Unverified | 0 |
| R^2-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction | May 31, 2024 | 3DGSNeRF | CodeCode Available | 4 |
| HINT: Learning Complete Human Neural Representations from Limited Viewpoints | May 30, 2024 | NeRF | —Unverified | 0 |
| IReNe: Instant Recoloring of Neural Radiance Fields | May 30, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| S^3Gaussian: Self-Supervised Street Gaussians for Autonomous Driving | May 30, 2024 | 3DGS3D Reconstruction | CodeCode Available | 4 |
| View-Consistent Hierarchical 3D Segmentation Using Ultrametric Feature Fields | May 30, 2024 | Image SegmentationNeRF | CodeCode Available | 0 |
| NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild | May 29, 2024 | NeRF | CodeCode Available | 2 |
| Neural Radiance Fields for Novel View Synthesis in Monocular Gastroscopy | May 29, 2024 | 3D ReconstructionNeRF | —Unverified | 0 |
| Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh | May 28, 2024 | 3DGSNeRF | —Unverified | 0 |
| A Refined 3D Gaussian Representation for High-Quality Dynamic Scene Reconstruction | May 28, 2024 | 3D ReconstructionDenoising | —Unverified | 0 |
| HFGS: 4D Gaussian Splatting with Emphasis on Spatial and Temporal High-Frequency Components for Endoscopic Scene Reconstruction | May 28, 2024 | NeRFNeural Rendering | CodeCode Available | 0 |
| Learning Shared RGB-D Fields: Unified Self-supervised Pre-training for Label-efficient LiDAR-Camera 3D Perception | May 28, 2024 | 3D Object DetectionAutonomous Driving | CodeCode Available | 1 |
| F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting | May 27, 2024 | 3DGSNeRF | —Unverified | 0 |
| PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splatting | May 27, 2024 | NeRF | —Unverified | 0 |
| Sp2360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priors | May 26, 2024 | 3DGSNeRF | —Unverified | 0 |
| GS-Hider: Hiding Messages into 3D Gaussian Splatting | May 24, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting | May 24, 2024 | NeRFNovel View Synthesis | CodeCode Available | 3 |
| JointRF: End-to-End Joint Optimization for Dynamic Neural Radiance Field Representation and Compression | May 23, 2024 | Feature CompressionNeRF | —Unverified | 0 |
| NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections | May 23, 2024 | NeRF | —Unverified | 0 |
| Camera Relocalization in Shadow-free Neural Radiance Fields | May 23, 2024 | Camera RelocalizationNeRF | CodeCode Available | 0 |
| Neural Directional Encoding for Efficient and Accurate View-Dependent Appearance Modeling | May 23, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| GS-ROR^2: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction | May 22, 2024 | 3DGSInverse Rendering | —Unverified | 0 |
| Gaussian Time Machine: A Real-Time Rendering Methodology for Time-Variant Appearances | May 22, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus | May 22, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 |
| MOSS: Motion-based 3D Clothed Human Synthesis from Monocular Video | May 21, 2024 | NeRF | —Unverified | 0 |
| Leveraging Neural Radiance Fields for Pose Estimation of an Unknown Space Object during Proximity Operations | May 21, 2024 | NeRFPose Estimation | —Unverified | 0 |
| NPLMV-PS: Neural Point-Light Multi-View Photometric Stereo | May 20, 2024 | 3D ReconstructionNeRF | —Unverified | 0 |
| MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo | May 20, 2024 | NeRFNovel View Synthesis | CodeCode Available | 4 |
| Searching Realistic-Looking Adversarial Objects For Autonomous Driving Systems | May 19, 2024 | Autonomous DrivingNeRF | —Unverified | 0 |
| MotionGS : Compact Gaussian Splatting SLAM by Motion Filter | May 18, 2024 | 3DGSNeRF | CodeCode Available | 2 |
| Dynamic NeRF: A Review | May 14, 2024 | 3D ReconstructionNeRF | —Unverified | 0 |
| Point Resampling and Ray Transformation Aid to Editable NeRF Models | May 12, 2024 | NeRFObject | —Unverified | 0 |