| Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images | Nov 22, 2023 | Depth EstimationMonocular Depth Estimation | CodeCode Available | 2 | 5 |
| Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction | Nov 22, 2021 | GPUNeRF | CodeCode Available | 2 | 5 |
| 4K-NeRF: High Fidelity Neural Radiance Fields at Ultra High Resolutions | Dec 9, 2022 | 4kDecoder | CodeCode Available | 2 | 5 |
| CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields | Dec 9, 2021 | NeRFNovel View Synthesis | CodeCode Available | 2 | 5 |
| DM-NeRF: 3D Scene Geometry Decomposition and Manipulation from 2D Images | Aug 15, 2022 | NeRFObject | CodeCode Available | 2 | 5 |
| CompGS: Smaller and Faster Gaussian Splatting with Vector Quantization | Nov 30, 2023 | 3DGSNeRF | CodeCode Available | 2 | 5 |
| Gaussian Grouping: Segment and Edit Anything in 3D Scenes | Dec 1, 2023 | ColorizationNeRF | CodeCode Available | 2 | 5 |
| Generalizable Human Gaussians for Sparse View Synthesis | Jul 17, 2024 | NeRFNeural Rendering | CodeCode Available | 2 | 5 |
| Learning Dynamic Facial Radiance Fields for Few-Shot Talking Head Synthesis | Jul 24, 2022 | 3D geometryNeRF | CodeCode Available | 2 | 5 |
| GSLoc: Efficient Camera Pose Refinement via 3D Gaussian Splatting | Aug 20, 2024 | 3DGSNeRF | CodeCode Available | 2 | 5 |