| Feasibility Study: Moving Non-Homogeneous Teams in Congested Video Game Environments | Oct 4, 2017 | Multi-Agent Path Finding | —Unverified | 0 |
| Modifying Optimal SAT-based Approach to Multi-agent Path-finding Problem to Suboptimal Variants | Jul 2, 2017 | Multi-Agent Path Finding | —Unverified | 0 |
| Rapid Randomized Restarts for Multi-Agent Path Finding Solvers | Jun 8, 2017 | Multi-Agent Path Finding | —Unverified | 0 |
| Lifelong Multi-Agent Path Finding for Online Pickup and Delivery Tasks | May 30, 2017 | Multi-Agent Path Finding | CodeCode Available | 0 |
| Overview: Generalizations of Multi-Agent Path Finding to Real-World Scenarios | Feb 17, 2017 | Multi-Agent Path Finding | —Unverified | 0 |
| Optimal Target Assignment and Path Finding for Teams of Agents | Dec 17, 2016 | Multi-Agent Path Finding | —Unverified | 0 |
| Multi-Agent Path Finding with Delay Probabilities | Dec 15, 2016 | Multi-Agent Path Findingvalid | —Unverified | 0 |
| Resolving Spatial-Time Conflicts In A Set Of Any-angle Or Angle-constrained Grid Paths | Aug 9, 2016 | Multi-Agent Path Finding | —Unverified | 0 |
| Justifying and Improving Meta-Agent Conflict-Based Search | Oct 23, 2014 | Multi-Agent Path Finding | —Unverified | 0 |
| Finding Coordinated Paths for Multiple Holonomic Agents in 2-d Polygonal Environment | Feb 14, 2014 | Collision AvoidanceMulti-Agent Path Finding | —Unverified | 0 |