| ROER: Regularized Optimal Experience Replay | Jul 4, 2024 | continuous-controlContinuous Control | CodeCode Available | 0 |
| Memory Sequence Length of Data Sampling Impacts the Adaptation of Meta-Reinforcement Learning Agents | Jun 18, 2024 | continuous-controlContinuous Control | —Unverified | 0 |
| Robust Model-Based Reinforcement Learning with an Adversarial Auxiliary Model | Jun 14, 2024 | Board Gamesmodel | CodeCode Available | 0 |
| Residual Learning and Context Encoding for Adaptive Offline-to-Online Reinforcement Learning | Jun 12, 2024 | D4RLMuJoCo | CodeCode Available | 0 |
| Learning Reward and Policy Jointly from Demonstration and Preference Improves Alignment | Jun 11, 2024 | MuJoCoreinforcement-learning | —Unverified | 0 |
| DEER: A Delay-Resilient Framework for Reinforcement Learning with Variable Delays | Jun 5, 2024 | MuJoCoReinforcement Learning (RL) | —Unverified | 0 |
| Value Improved Actor Critic Algorithms | Jun 3, 2024 | MuJoCo | —Unverified | 0 |
| Trust the Model Where It Trusts Itself -- Model-Based Actor-Critic with Uncertainty-Aware Rollout Adaption | May 29, 2024 | modelModel-based Reinforcement Learning | CodeCode Available | 0 |
| A Pontryagin Perspective on Reinforcement Learning | May 28, 2024 | MuJoCoreinforcement-learning | —Unverified | 0 |
| Imitating from auxiliary imperfect demonstrations via Adversarial Density Weighted Regression | May 28, 2024 | Imitation LearningMuJoCo | CodeCode Available | 0 |
| Symmetric Reinforcement Learning Loss for Robust Learning on Diverse Tasks and Model Scales | May 27, 2024 | Atari GamesMuJoCo | CodeCode Available | 0 |
| Adaptive Q-Network: On-the-fly Target Selection for Deep Reinforcement Learning | May 25, 2024 | Atari GamesAutoML | —Unverified | 0 |
| Variational Delayed Policy Optimization | May 23, 2024 | MuJoCoReinforcement Learning (RL) | CodeCode Available | 0 |
| Learning rigid-body simulators over implicit shapes for large-scale scenes and vision | May 22, 2024 | MuJoCo | —Unverified | 0 |
| Pure Planning to Pure Policies and In Between with a Recursive Tree Planner | May 21, 2024 | MuJoCo | —Unverified | 0 |
| Is Mamba Compatible with Trajectory Optimization in Offline Reinforcement Learning? | May 20, 2024 | Atari GamesMamba | CodeCode Available | 0 |
| Robust Deep Reinforcement Learning with Adaptive Adversarial Perturbations in Action Space | May 20, 2024 | Deep Reinforcement LearningMuJoCo | CodeCode Available | 0 |
| Adaptive Exploration for Data-Efficient General Value Function Evaluations | May 13, 2024 | MuJoCo | CodeCode Available | 0 |
| Off-OAB: Off-Policy Policy Gradient Method with Optimal Action-Dependent Baseline | May 4, 2024 | Computational EfficiencyMuJoCo | —Unverified | 0 |
| Hard-Thresholding Meets Evolution Strategies in Reinforcement Learning | May 2, 2024 | Decision MakingMuJoCo | CodeCode Available | 0 |
| Markov flow policy -- deep MC | May 1, 2024 | MuJoCo | —Unverified | 0 |
| MESA: Cooperative Meta-Exploration in Multi-Agent Learning through Exploiting State-Action Space Structure | May 1, 2024 | Efficient ExplorationMuJoCo | —Unverified | 0 |
| Closed Loop Interactive Embodied Reasoning for Robot Manipulation | Apr 23, 2024 | MuJoCoRobot Manipulation | —Unverified | 0 |
| Asynchronous Federated Reinforcement Learning with Policy Gradient Updates: Algorithm Design and Convergence Analysis | Apr 9, 2024 | MuJoCoReinforcement Learning (RL) | —Unverified | 0 |
| DIDA: Denoised Imitation Learning based on Domain Adaptation | Apr 4, 2024 | Domain AdaptationImitation Learning | —Unverified | 0 |