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Motion Generation

Papers

Showing 151175 of 446 papers

TitleStatusHype
Teller: Real-Time Streaming Audio-Driven Portrait Animation with Autoregressive Motion Generation0
TamedPUMA: safe and stable imitation learning with geometric fabrics0
PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learning0
MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Space0
GenM^3: Generative Pretrained Multi-path Motion Model for Text Conditional Human Motion Generation0
Motion Synthesis with Sparse and Flexible Keyjoint Control0
Less is More: Improving Motion Diffusion Models with Sparse Keyframes0
3D Human Interaction Generation: A Survey0
Progressive Human Motion Generation Based on Text and Few Motion FramesCode0
Versatile Physics-based Character Control with Hybrid Latent Representation0
Cross-Modal Diffusion for Biomechanical Dynamical Systems Through Local Manifold Alignment0
Diffuse-CLoC: Guided Diffusion for Physics-based Character Look-ahead Control0
ACMo: Attribute Controllable Motion Generation0
Navigating Motion Agents in Dynamic and Cluttered Environments through LLM Reasoning0
Multi-granular body modeling with Redundancy-Free Spatiotemporal Fusion for Text-Driven Motion Generation0
PersonaBooth: Personalized Text-to-Motion Generation0
Unlocking Pretrained LLMs for Motion-Related Multimodal Generation: A Fine-Tuning Approach to Unify Diffusion and Next-Token Prediction0
BioMoDiffuse: Physics-Guided Biomechanical Diffusion for Controllable and Authentic Human Motion Synthesis0
StickMotion: Generating 3D Human Motions by Drawing a Stickman0
Controllable Motion Generation via Diffusion Modal CouplingCode0
SemGeoMo: Dynamic Contextual Human Motion Generation with Semantic and Geometric Guidance0
FRMD: Fast Robot Motion Diffusion with Consistency-Distilled Movement Primitives for Smooth Action Generation0
Jointly Understand Your Command and Intention:Reciprocal Co-Evolution between Scene-Aware 3D Human Motion Synthesis and Analysis0
MaskPlanner: Learning-Based Object-Centric Motion Generation from 3D Point Clouds0
Human Motion Prediction, Reconstruction, and Generation0
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