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Motion Generation

Papers

Showing 126150 of 446 papers

TitleStatusHype
4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency0
Efficient 3D Full-Body Motion Generation from Sparse Tracking Inputs with Temporal Windows0
CLAMGen: Closed-Loop Arm Motion Generation via Multi-view Vision-Based RL0
EchoMask: Speech-Queried Attention-based Mask Modeling for Holistic Co-Speech Motion Generation0
Navigating Motion Agents in Dynamic and Cluttered Environments through LLM Reasoning0
Active-Perceptive Motion Generation for Mobile Manipulation0
MoCLIP: Motion-Aware Fine-Tuning and Distillation of CLIP for Human Motion Generation0
Guided Motion Diffusion for Controllable Human Motion Synthesis0
Dynamic Motion Synthesis: Masked Audio-Text Conditioned Spatio-Temporal Transformers0
Dynamic Future Net: Diversified Human Motion Generation0
CigTime: Corrective Instruction Generation Through Inverse Motion Editing0
Dynamic Facial Expression Generation on Hilbert Hypersphere with Conditional Wasserstein Generative Adversarial Nets0
Chronologically Accurate Retrieval for Temporal Grounding of Motion-Language Models0
A Survey of Emerging Approaches and Advances in Video Generation0
Dual-MTGAN: Stochastic and Deterministic Motion Transfer for Image-to-Video Synthesis0
Choreographing the Digital Canvas: A Machine Learning Approach to Artistic Performance0
Dress-1-to-3: Single Image to Simulation-Ready 3D Outfit with Diffusion Prior and Differentiable Physics0
Don't be so negative! Score-based Generative Modeling with Oracle-assisted Guidance0
ChatAnything: Facetime Chat with LLM-Enhanced Personas0
Articulate That Object Part (ATOP): 3D Part Articulation from Text and Motion Personalization0
Action Recognition With Motion Diversification and Dynamic Selection0
DiverseMotion: Towards Diverse Human Motion Generation via Discrete Diffusion0
CASIM: Composite Aware Semantic Injection for Text to Motion Generation0
DisenStudio: Customized Multi-subject Text-to-Video Generation with Disentangled Spatial Control0
Captivity-Escape Games as a Means for Safety in Online Motion Generation0
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