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Montezuma's Revenge

Montezuma's Revenge is an ATARI 2600 Benchmark game that is known to be difficult to perform on for reinforcement learning algorithms. Solutions typically employ algorithms that incentivise environment exploration in different ways.

For the state-of-the art tables, please consult the parent Atari Games task.

( Image credit: Q-map )

Papers

Showing 3140 of 61 papers

TitleStatusHype
Curiosity in Hindsight: Intrinsic Exploration in Stochastic Environments0
Deep Abstract Q-Networks0
Memory Based Trajectory-conditioned Policies for Learning from Sparse Rewards0
Entropic Desired Dynamics for Intrinsic Control0
Escape Room: A Configurable Testbed for Hierarchical Reinforcement Learning0
Exploration by Random Network Distillation0
Exploration in Feature Space for Reinforcement Learning0
Action-Dependent Optimality-Preserving Reward Shaping0
GAN-based Intrinsic Exploration For Sample Efficient Reinforcement Learning0
Generative Adversarial Exploration for Reinforcement Learning0
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